Steam ID: STEAM_0:0:24441051
Discord name: theclassymuffin
For how long have you played on CG SCP: 10 days since my initial join date but with 365,580 seconds of playtime at the time of writing this (just over 100 hours).
Age: 21
In what country are you located?: United Kingdom
Time zone: BST
Character name(s): Xylon Xylophonist
Civilian name: N/A
What server are you applying for? (SCP-RP UK or SCP-RP USA): UK
Do you have a mic?: Yes
What is your SCP level and total level? (Provide a screenshot of the level menu): SCP Level 10, Total Level 78
List all whitelisted, MTF, or CI roles that you hold or have held: N/A
Have you received any kicks/bans/warning? and why?: N/A
What makes you suitable for SCP-096?:
As can reasonably be surmised from my level menu, I have a strong focus on research and general SCP interaction (D-Class levels are comparatively easy to get) and to add on to that, the only reason I'm grinding combat is to gain entry to E-11 for more SCP interaction. Therefore, from my gameplay choices alone I'm quite confident that compared to most other people, I'm more likely to be the most in-touch and thus familiar with SCP interactions. As well as that, as a researcher shooting for the Executive position I continually have to write up rather lengthy papers that go into depth about SCP lore and their interactions that they've had in my experiments and as such ensures that when roleplaying 096 I'll be thorough in my comprehension.
Aside from that, I've taken time to help other researchers with their experiments by flagging on as SCPs that prove I take some level of roleplay with them seriously, such as 939 who is sound-based and requires his own internal rule-set and in such experiments if I've never played as the SCP before I always ensure to read for any specific clauses in the rules section for their voice compatibility and other miscellaneous rules.
To address the elephant in the room, behind SCP-173 who requires 3 D-Class to test and as such is a massive pain to organise testing for, SCP-096 is the second most popular/well-known SCP in the franchise by a long shot and as such gets a heavy amount of attention. Consequently, in comparison to a lot of other SCPs he's asked to "flag on" a lot more than the others and so he yields a higher SCP interaction rate than the others, which is a level of interaction I seek to acquire by gaining access to his whitelist.
What is the usual behaviour of SCP-096 when pacified?:
When pacified SCP-096 begins to cry and tends to curl up in the corner of the room, attempting to hide his face from any potential onlookers. After a short amount of time without disturbance (60 seconds) he begins to roam around to other rooms in no particularly targetted fashion.
When breached, where is SCP-096 allowed to go? Can SCP-096 beeline straight to D-Block?:
When breached, SCP-096 is allowed to go quite literally anywhere so long as a target is present in his end location; he should generally avoid going places where there are no targets. With that said, for the sake of fun roleplay, it's important he tries to avoid spawn locations if he can like the cells in D-Block or the bunks of various different departments as they can lead to repeated spawn kills and long loops of 096 being re-triggered.
How is SCP-096 re-contained? Please describe all steps of the process:
Firstly, ALL MTF members will be prompted to put on scramblers to ensure they themselves can't trigger 096 during recontainment. Secondly, if any images of SCP-096 are still present, they are immediately sought out by MTF and destroyed. Thirdly, E-11 will then track down 096 either through their own methods or by the help of others through communication in comms. Once they have found 096, MTF will throw a bucket onto his head and then follow him as 096 begins to cleanup any remaining targets that saw him before the bucket was put on his face. Lastly, when the last target has been destroyed MTF will continually pacify 096 using containment beams and coax him back towards his cell using SCP constraints, all the whilst keeping others away in-case 096 manages to break off the bucket on his head.
Discord name: theclassymuffin
For how long have you played on CG SCP: 10 days since my initial join date but with 365,580 seconds of playtime at the time of writing this (just over 100 hours).
Age: 21
In what country are you located?: United Kingdom
Time zone: BST
Character name(s): Xylon Xylophonist
Civilian name: N/A
What server are you applying for? (SCP-RP UK or SCP-RP USA): UK
Do you have a mic?: Yes
What is your SCP level and total level? (Provide a screenshot of the level menu): SCP Level 10, Total Level 78
List all whitelisted, MTF, or CI roles that you hold or have held: N/A
Have you received any kicks/bans/warning? and why?: N/A
What makes you suitable for SCP-096?:
As can reasonably be surmised from my level menu, I have a strong focus on research and general SCP interaction (D-Class levels are comparatively easy to get) and to add on to that, the only reason I'm grinding combat is to gain entry to E-11 for more SCP interaction. Therefore, from my gameplay choices alone I'm quite confident that compared to most other people, I'm more likely to be the most in-touch and thus familiar with SCP interactions. As well as that, as a researcher shooting for the Executive position I continually have to write up rather lengthy papers that go into depth about SCP lore and their interactions that they've had in my experiments and as such ensures that when roleplaying 096 I'll be thorough in my comprehension.
Aside from that, I've taken time to help other researchers with their experiments by flagging on as SCPs that prove I take some level of roleplay with them seriously, such as 939 who is sound-based and requires his own internal rule-set and in such experiments if I've never played as the SCP before I always ensure to read for any specific clauses in the rules section for their voice compatibility and other miscellaneous rules.
To address the elephant in the room, behind SCP-173 who requires 3 D-Class to test and as such is a massive pain to organise testing for, SCP-096 is the second most popular/well-known SCP in the franchise by a long shot and as such gets a heavy amount of attention. Consequently, in comparison to a lot of other SCPs he's asked to "flag on" a lot more than the others and so he yields a higher SCP interaction rate than the others, which is a level of interaction I seek to acquire by gaining access to his whitelist.
What is the usual behaviour of SCP-096 when pacified?:
When pacified SCP-096 begins to cry and tends to curl up in the corner of the room, attempting to hide his face from any potential onlookers. After a short amount of time without disturbance (60 seconds) he begins to roam around to other rooms in no particularly targetted fashion.
When breached, where is SCP-096 allowed to go? Can SCP-096 beeline straight to D-Block?:
When breached, SCP-096 is allowed to go quite literally anywhere so long as a target is present in his end location; he should generally avoid going places where there are no targets. With that said, for the sake of fun roleplay, it's important he tries to avoid spawn locations if he can like the cells in D-Block or the bunks of various different departments as they can lead to repeated spawn kills and long loops of 096 being re-triggered.
How is SCP-096 re-contained? Please describe all steps of the process:
Firstly, ALL MTF members will be prompted to put on scramblers to ensure they themselves can't trigger 096 during recontainment. Secondly, if any images of SCP-096 are still present, they are immediately sought out by MTF and destroyed. Thirdly, E-11 will then track down 096 either through their own methods or by the help of others through communication in comms. Once they have found 096, MTF will throw a bucket onto his head and then follow him as 096 begins to cleanup any remaining targets that saw him before the bucket was put on his face. Lastly, when the last target has been destroyed MTF will continually pacify 096 using containment beams and coax him back towards his cell using SCP constraints, all the whilst keeping others away in-case 096 manages to break off the bucket on his head.