Steam ID:
STEAM_0:0:60910130
Discord name:
Gizzmo#4770
For how long have you played on CG SCP:
1 week according to Vtime
Age:
18
In what country are you located?:
USA
Time zone:
EST
Character name(s):
"Harlequin"
Civilian name:
"Warhound"
What server are you applying for? (SCP-RP UK or SCP-RP USA):
US.
Do you have a mic?:
Yes.
What is your SCP level and total level? (Provide a screenshot of the level menu): 14, 116
List all whitelisted, MTF, or CI roles that you hold or have held:
MTF E-11, MTF A-1, CI-A
Have you received any kicks/bans/warning? and why?:
None that I know of.
What makes you suitable for SCP-096?:
I played E-11 for some time, so I've experienced multiple 096 test/breaches. I've seen how plenty of people play 096 and have picked up on little quirks that made interactions with them better, and would replicate it myself. I also recontained him multiple times so I know how to act when breached as 096 and properly follow rules. I also don't have a history of misusing power or breaking/bending rules which is important when having a role as powerful as 096.
What is the usual behaviour of SCP-096 when pacified?:
096 would either be sitting idle on the place of his last victim or, after 60 seconds, mindlessly roaming around, not intentionally trying to make people see his face.
When breached, where is SCP-096 allowed to go? Can SCP-096 beeline straight to D-Block?:
When breached he can go just about anywhere aside from spawns, unless someone in that area has seen their face. They also shouldn't beeline to D-block, as their movement should seem random and unmotivated, roaming around without thought.
How is SCP-096 re-contained? Please describe all steps of the process:
Firstly, you want to bucket SCP 096 so no one else can see his face.
Secondly, terminate any 096-1 until 096 is pacified.
After that while he is passive, he should be beamed, cuffed, and returned to his containment chamber in HCZ.
STEAM_0:0:60910130
Discord name:
Gizzmo#4770
For how long have you played on CG SCP:
1 week according to Vtime
Age:
18
In what country are you located?:
USA
Time zone:
EST
Character name(s):
"Harlequin"
Civilian name:
"Warhound"
What server are you applying for? (SCP-RP UK or SCP-RP USA):
US.
Do you have a mic?:
Yes.
What is your SCP level and total level? (Provide a screenshot of the level menu): 14, 116
List all whitelisted, MTF, or CI roles that you hold or have held:
MTF E-11, MTF A-1, CI-A
Have you received any kicks/bans/warning? and why?:
None that I know of.
What makes you suitable for SCP-096?:
I played E-11 for some time, so I've experienced multiple 096 test/breaches. I've seen how plenty of people play 096 and have picked up on little quirks that made interactions with them better, and would replicate it myself. I also recontained him multiple times so I know how to act when breached as 096 and properly follow rules. I also don't have a history of misusing power or breaking/bending rules which is important when having a role as powerful as 096.
What is the usual behaviour of SCP-096 when pacified?:
096 would either be sitting idle on the place of his last victim or, after 60 seconds, mindlessly roaming around, not intentionally trying to make people see his face.
When breached, where is SCP-096 allowed to go? Can SCP-096 beeline straight to D-Block?:
When breached he can go just about anywhere aside from spawns, unless someone in that area has seen their face. They also shouldn't beeline to D-block, as their movement should seem random and unmotivated, roaming around without thought.
How is SCP-096 re-contained? Please describe all steps of the process:
Firstly, you want to bucket SCP 096 so no one else can see his face.
Secondly, terminate any 096-1 until 096 is pacified.
After that while he is passive, he should be beamed, cuffed, and returned to his containment chamber in HCZ.
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