What does this suggestion change/add/remove:
This will change the maximum amount of assistants from 2 --> 4 on both sides of the isle (Ethics and O5).
Has something similar been suggested before? If so, why is your suggestion different?:
I Guarantee it. It isn't different, it's a change that needs to happen but your rule regarding job slot changes is too strict.
Possible Positives of the suggestion:
People can actually play the Assistant role and get their required work done per week without fighting for a position
More people can assist EC and O5 by conducting interviews, dealing with more trivial matters, and sign documentation without having to wait for 1/2 possible assistants
Possible Negatives of the suggestion:
Too many Assistants on at once
Not enough ISD to protect all of them + increases kidnappings of assistants indirectly
Based on the Positives & Negatives, why should this suggestion be accepted:
ISD almost never guard Assistants anyway since they're disposable, and the kidnapping negative isn't that big of a negative, just had to put it there.
I am going to apply for assistant soon, and after hearing from others what it's like and seeing what it's like when I get on is insane, The slots are always full and people are fighting to get the slots, now imagine not playing the role you applied for because of the slots, and on top of that it is required for you to be on that role in order for you to do your requirements! It's insane.
I can understand not wanting to hear suggestions about increasing the total number of SCU or combat medic slots all the time, and I understand the balancing issues that come into play when considering those types of roles, but Assistants do not really impact gameplay from that perspective, this change is to allow Assistants to get their requirements done easier and allow them to enjoy the role they earned.
This will change the maximum amount of assistants from 2 --> 4 on both sides of the isle (Ethics and O5).
Has something similar been suggested before? If so, why is your suggestion different?:
I Guarantee it. It isn't different, it's a change that needs to happen but your rule regarding job slot changes is too strict.
Possible Positives of the suggestion:
People can actually play the Assistant role and get their required work done per week without fighting for a position
More people can assist EC and O5 by conducting interviews, dealing with more trivial matters, and sign documentation without having to wait for 1/2 possible assistants
Possible Negatives of the suggestion:
Too many Assistants on at once
Not enough ISD to protect all of them + increases kidnappings of assistants indirectly
Based on the Positives & Negatives, why should this suggestion be accepted:
ISD almost never guard Assistants anyway since they're disposable, and the kidnapping negative isn't that big of a negative, just had to put it there.
I am going to apply for assistant soon, and after hearing from others what it's like and seeing what it's like when I get on is insane, The slots are always full and people are fighting to get the slots, now imagine not playing the role you applied for because of the slots, and on top of that it is required for you to be on that role in order for you to do your requirements! It's insane.
I can understand not wanting to hear suggestions about increasing the total number of SCU or combat medic slots all the time, and I understand the balancing issues that come into play when considering those types of roles, but Assistants do not really impact gameplay from that perspective, this change is to allow Assistants to get their requirements done easier and allow them to enjoy the role they earned.