[USA] SCP-096 Application

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wiggy

Civil Gamers Expert
Apr 16, 2023
34
4
61
Steam ID:
STEAM_0:1:99332559

Discord name:
tkco

For how long have you played on CG SCP:
476.6 Hours

Age:
18

In what country are you located?:
USA

Time zone:
CST

Character name(s):
"Wiggy"

Civilian name:
"Wiggy"

What server are you applying for? (SCP-RP UK or SCP-RP USA):
SCP-RP USA

Do you have a mic?:
Yes

What is your SCP level and total level? (Provide a screenshot of the level menu):
22
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List all whitelisted, MTF, or CI roles that you hold or have held:
CI Alpha (Used to be beta)
E-11 SPC (Held)
NU-7 SPC (Held)
IA Agent
DEA Senior

Have you received any kicks/bans/warning? and why?:
Yes just warnings, Mostly learning about rules.

What makes you suitable for SCP-096?:
I think I'd be a good fit for SCP-096 because I believe I can accurately play how SCP-096 would act in the server. I've thoroughly read the server rules and understand what I can and cant do as an SCP. Plus, I've been really active on the server lately, so I'm committed to making the most of this whitelist.

What is the usual behaviour of SCP-096 when pacified?:
SCP-096 typically displays a subdued behavior after a pacifying event. It tends to sit down, appearing distressed, and makes efforts to cover its face. If undisturbed for a period, it might occasionally move around. After calming down at the location where 096-2 was terminated, it may sit or wander, initiating the cycle anew.

When breached, where is SCP-096 allowed to go? Can SCP-096 beeline straight to D-Block?:
When SCP-096 does a breach, its primary job is to head directly to 096-2's location, even if it's within D-Block. However, it's strictly prohibited from entering D-Block solely to expose more individuals to its face. Lingering in one area for an extended period is against server rules, mandating SCP-096 to move around rather than camp in the same vicinity.

How is SCP-096 re-contained? Please describe all steps of the process:
Put on scrambles, put a bucket on his head till calm, after calm use a containment beam, cuff the scp and then drag him back to his CC and stick him to the wall.
 
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