What does this suggestion change/add/remove
Increase the slots of Foundation Cartographer from 1 to 2 or 3.
Allow Scranton Reality Anchors to force close rifts.
Allow the rifts to add stability to the Helpers Dimension so people wouldn't have to say in OOC "22415 enter your Dimension" whenever they need to stay in it.
Make it so the Shadow Dimension will damage players upon force-ejection.
Disable/Prevent Weapons that are dropped inside the dimensions from showing up outside.
Has something similar been suggested before? If so, why is your suggestion different?
As the content is very new, I don't think there are any suggestions active currently about this topic.
Possible Positives of the suggestion (At least 2)
- Allow more people who have paid for the Cartographer Job to play it
- Add some counter-play to the strategy of opening rifts in places like D-Block
- Prevent the need for SCP-22415 instances to be hounded in OOC so the realm doesn't collapse instantly.
- Make the Shadow Dimension more in line with the Helpers Dimension and for balance sake.
- Brought more in line to what would realistically happen when you would drop weapons in the dimension (it wouldn't appear outside)
Possible Negatives of the suggestion
- Too many Cartographers could lead to more minging with continuous rifts being spawned.
- Rift would be able to be closed by minges that are trying to prevent people from researching in the dimension
- Would be too overpowered allowing too many "visitors" in the dimension at once, potentially causing more lag.
- Would make it less powerful and less worth spending the $30,000 for a rift bridge.
- Prevent CI from doing different types of raids by dropping weapons into D-Block
- Some of these changes require development time.
Based on the Positives & Negatives, why should this suggestion be accepted
I wanted the job slots to be increased because in my eyes if you're paying 1K VP to play a non-combative CL3 job, at least make it so it's 2 or 3 slots so more people can access it regularly and experience the new content more easily. I don't think minging would be a big issue provided the ScD on both servers can properly police misconduct (which at least on the US I trust them to do so).
It'd make sense for the rifts to be closed via scrantons and it would provide some counter-play to the strategy of summoning numerous rifts in areas of the site. It would also allow ScD to better stop minges from summoning rifts in bad places.
When I had access to SCP-22415, there were constant messages in OOC asking for me to stay in my dimension so that it wouldn't collapse. While I did oblige, it did interrupt any prolonged conversations with people.
In my eyes, the Shadow Dimension is already very powerful and I think there should be a trade off of using it other than the cost. The collapse damage is small but not nothing and it provides some balance to not being careful and allowing the realm to collapse. You can also always force exit using a scranton.
This may be very challenging to code as entities would need to sync across different realms it might be easier to prevent dropping items via inventory while in any realm or just make it a ruling. It doesn't really make sense to me that you're able to drop items in completely different dimensions and still have it effect baseline reality.
Increase the slots of Foundation Cartographer from 1 to 2 or 3.
Allow Scranton Reality Anchors to force close rifts.
Allow the rifts to add stability to the Helpers Dimension so people wouldn't have to say in OOC "22415 enter your Dimension" whenever they need to stay in it.
Make it so the Shadow Dimension will damage players upon force-ejection.
Disable/Prevent Weapons that are dropped inside the dimensions from showing up outside.
Has something similar been suggested before? If so, why is your suggestion different?
As the content is very new, I don't think there are any suggestions active currently about this topic.
Possible Positives of the suggestion (At least 2)
- Allow more people who have paid for the Cartographer Job to play it
- Add some counter-play to the strategy of opening rifts in places like D-Block
- Prevent the need for SCP-22415 instances to be hounded in OOC so the realm doesn't collapse instantly.
- Make the Shadow Dimension more in line with the Helpers Dimension and for balance sake.
- Brought more in line to what would realistically happen when you would drop weapons in the dimension (it wouldn't appear outside)
Possible Negatives of the suggestion
- Too many Cartographers could lead to more minging with continuous rifts being spawned.
- Rift would be able to be closed by minges that are trying to prevent people from researching in the dimension
- Would be too overpowered allowing too many "visitors" in the dimension at once, potentially causing more lag.
- Would make it less powerful and less worth spending the $30,000 for a rift bridge.
- Prevent CI from doing different types of raids by dropping weapons into D-Block
- Some of these changes require development time.
Based on the Positives & Negatives, why should this suggestion be accepted
I wanted the job slots to be increased because in my eyes if you're paying 1K VP to play a non-combative CL3 job, at least make it so it's 2 or 3 slots so more people can access it regularly and experience the new content more easily. I don't think minging would be a big issue provided the ScD on both servers can properly police misconduct (which at least on the US I trust them to do so).
It'd make sense for the rifts to be closed via scrantons and it would provide some counter-play to the strategy of summoning numerous rifts in areas of the site. It would also allow ScD to better stop minges from summoning rifts in bad places.
When I had access to SCP-22415, there were constant messages in OOC asking for me to stay in my dimension so that it wouldn't collapse. While I did oblige, it did interrupt any prolonged conversations with people.
In my eyes, the Shadow Dimension is already very powerful and I think there should be a trade off of using it other than the cost. The collapse damage is small but not nothing and it provides some balance to not being careful and allowing the realm to collapse. You can also always force exit using a scranton.
This may be very challenging to code as entities would need to sync across different realms it might be easier to prevent dropping items via inventory while in any realm or just make it a ruling. It doesn't really make sense to me that you're able to drop items in completely different dimensions and still have it effect baseline reality.