This only depicts what i believe and countless other people believe is happening within the UK side of Nu7 and DEA.
If you have a different opinion on it let it be heard.
What does this suggestion change/add/remove:
The current (what i believe) mistreatment of the regiment Nu7 and empowerment of DEA in the content stand point.
A bit of back story. As some of you know Department of external affairs released merging MTF B1 and Intelligence department together due to correlating problems within tasks and other issues within. When DEA released it was mentioned that this was supposed to be a RP AND Combative department where they would interact with other GOIs and the Nu7 regiment would help out with these tasks as a combative unit for the protection of the site and surface.
Back then I expected them to have a good amount of equipment since it was a newly released department and it needed the attention yada yada yada.
Coming back to the present day the DEA have flopped a bit since its initial release and yet the department still receives even through its countless equipment more and more "buffs" to their loadouts meanwhile the Nu-7 Regiment received almost no POSITIVE change since 2021, the m14 and a field kit for the officer and a smoke + a Scranton for our specialist, meanwhile things just kept on breaking removal of our GRY SBR was a warranted change due to a sound bug but we were given a much weaker weapon just like that. The vehicle repair tool is still broken to this day and others i will say soon.
Meanwhile DEA received double loadouts which they can use to change between supportive role and combat role giving the newly recruited agents and operatives instant access to smoke grenades, flashbangs and 2 weapons to choose from, disguise kit, metal AND elastic handcuffs, weapon checker and a clipboard -- Meanwhile the Nu7 operatives get a CL3 keycard and a gun.


Lets move up a bit. Senior agent which can be obtained pretty easily gets a mk8 and a deployable shield with the standard "DEA kit" which contains [Weapon checker, Interrogate tool, elastic restraints, Metal handcuffs, clipboard], or he can get a ID card, access to drones AND a sticky grenade. Comparing this loadout to the Nu7 PVT - CPL is laughable since operative is a terrible role, medic is a very good role but just like the operative he has a gun, keycard but this time he has defibs and a med kit which somewhat balances this out and the Nu7 Specialist has a a lot improvements mainly he actually gets cuffs, weapon checker and interrogation tool and FINALLY access to flashbangs and smokes. But comparing this to the fact that you could have gotten the exact copy of this loadout as a DEA agent/operative is just sad.
Moving more up to the Field agent/Special agent... The field agent is a direct copy of Nu7 Marksman with a diffrent weapon (they also get a clipboard) and they have exact same access as a special agent but with a cl3 keycard. Meanwhile Special agent a CL4 gets the "DEA kit" a drone idcard, doorcharge and a fieldkit. While this could be comparable to the Nu7 officer right? NO! Why does he get a door charge id card and a drone and his own private job with a sniper rifle?
Moving up to DEA Manager... its literally the special agent so within DEA you have 10 CL4 jobs (excluding Director) compare this to the 4 slot nu7 officer job.
Moving even more up the DEA director and the Nu7 commander the jobs are pretty compareable considering its own specialties yes the Director has an extra doorcharge for no apparent reason but what can you do, the nu7 Commander atleast gets a shield (Even tho DEA have 5 shield slots).
Some extra points to take into consideration:
DEA agent with 5 slots gets a sticky grenade a advanced armory weapon that can kill BTRs/LAVs I do not believe any loudout equipment should do that as all 3 factions have limited recources on that account while a few silly DEA agents with a few grenades can take them out in a heartbeat.
I have not included the nu7 Autorifleman due to it being the less superior version of senior agent combative loudout.
For some reason the Nu7 operatives are lower in the hierarchy for some reason...

And we cannot forget the fact that getting these jobs within nu7 and other regiments is significantly harder and more time consuming than getting a permanent tryout at some random special agent the minimum time required to even see a smoke grenade within nu7 is 9 days and even worse for the CO jobs/ranks
(09/03/2025 04:00 Edit)
Why do you do this to me

sooo dea special agents also get even more advanced armory on spawn, dea manager aswell....
The manager gets a sniperrifle and the director gets a sniperrifle aswell... making the point about the nu7 commander and director obsolete. nice
Forgot to add the fact that they nerfed the only piece of nu7 equipment that helped with dealing with c1 holds...

------
This is mainly a wakeup call for content team to see that empowering a department is not a good balancing idea.
Has something similar been suggested before? If so, why is your suggestion different?:
No.
Possible Positives of the suggestion :
The integrity of Departmental/Regimental standing and communication would improve
Jobs would get split equally instead of DEA being a "One for all" department
Possible Negatives of the suggestion:
The current DEA "Mains" would get angry over their loadouts being weaker
Based on the Positives & Negatives, why should this suggestion be accepted:
I will write my conclusion here.
DEA and Nu7 have been fighting over control for a while now even before DEA was established back then Nu7 had control over surface negotiations, RP and weapons. After the disestablishment of B1 and Intel department DEA got the job of RP within other GOIs and nu7 have fallen short constantly being neglected while DEA, CI and GOC received buffs and updates. Ending this up with DEA gaining much of weaponry and equipment even though its proclaimed a RP department for negotiations and surface operations. Meanwhile Nu7 drew the short end of the stick and ended up slowly loosing specialized equipment and loosing its purpose where members leave to other regiments / departments due to them being simply able to join DEA and feeling like they haven't left anything, still being part of SOP and gaining even stronger weaponry.
Personal notes:
Yes harry and skinner this is me coping.
Max I'm excluding the jug problem for a different time.
If you have a different opinion on it let it be heard.
What does this suggestion change/add/remove:
The current (what i believe) mistreatment of the regiment Nu7 and empowerment of DEA in the content stand point.
A bit of back story. As some of you know Department of external affairs released merging MTF B1 and Intelligence department together due to correlating problems within tasks and other issues within. When DEA released it was mentioned that this was supposed to be a RP AND Combative department where they would interact with other GOIs and the Nu7 regiment would help out with these tasks as a combative unit for the protection of the site and surface.
Back then I expected them to have a good amount of equipment since it was a newly released department and it needed the attention yada yada yada.
Coming back to the present day the DEA have flopped a bit since its initial release and yet the department still receives even through its countless equipment more and more "buffs" to their loadouts meanwhile the Nu-7 Regiment received almost no POSITIVE change since 2021, the m14 and a field kit for the officer and a smoke + a Scranton for our specialist, meanwhile things just kept on breaking removal of our GRY SBR was a warranted change due to a sound bug but we were given a much weaker weapon just like that. The vehicle repair tool is still broken to this day and others i will say soon.
Meanwhile DEA received double loadouts which they can use to change between supportive role and combat role giving the newly recruited agents and operatives instant access to smoke grenades, flashbangs and 2 weapons to choose from, disguise kit, metal AND elastic handcuffs, weapon checker and a clipboard -- Meanwhile the Nu7 operatives get a CL3 keycard and a gun.


Lets move up a bit. Senior agent which can be obtained pretty easily gets a mk8 and a deployable shield with the standard "DEA kit" which contains [Weapon checker, Interrogate tool, elastic restraints, Metal handcuffs, clipboard], or he can get a ID card, access to drones AND a sticky grenade. Comparing this loadout to the Nu7 PVT - CPL is laughable since operative is a terrible role, medic is a very good role but just like the operative he has a gun, keycard but this time he has defibs and a med kit which somewhat balances this out and the Nu7 Specialist has a a lot improvements mainly he actually gets cuffs, weapon checker and interrogation tool and FINALLY access to flashbangs and smokes. But comparing this to the fact that you could have gotten the exact copy of this loadout as a DEA agent/operative is just sad.
Moving more up to the Field agent/Special agent... The field agent is a direct copy of Nu7 Marksman with a diffrent weapon (they also get a clipboard) and they have exact same access as a special agent but with a cl3 keycard. Meanwhile Special agent a CL4 gets the "DEA kit" a drone idcard, doorcharge and a fieldkit. While this could be comparable to the Nu7 officer right? NO! Why does he get a door charge id card and a drone and his own private job with a sniper rifle?
Moving up to DEA Manager... its literally the special agent so within DEA you have 10 CL4 jobs (excluding Director) compare this to the 4 slot nu7 officer job.
Moving even more up the DEA director and the Nu7 commander the jobs are pretty compareable considering its own specialties yes the Director has an extra doorcharge for no apparent reason but what can you do, the nu7 Commander atleast gets a shield (Even tho DEA have 5 shield slots).
Some extra points to take into consideration:
DEA agent with 5 slots gets a sticky grenade a advanced armory weapon that can kill BTRs/LAVs I do not believe any loudout equipment should do that as all 3 factions have limited recources on that account while a few silly DEA agents with a few grenades can take them out in a heartbeat.
I have not included the nu7 Autorifleman due to it being the less superior version of senior agent combative loudout.
For some reason the Nu7 operatives are lower in the hierarchy for some reason...

And we cannot forget the fact that getting these jobs within nu7 and other regiments is significantly harder and more time consuming than getting a permanent tryout at some random special agent the minimum time required to even see a smoke grenade within nu7 is 9 days and even worse for the CO jobs/ranks
(09/03/2025 04:00 Edit)
Why do you do this to me

sooo dea special agents also get even more advanced armory on spawn, dea manager aswell....
The manager gets a sniperrifle and the director gets a sniperrifle aswell... making the point about the nu7 commander and director obsolete. nice
Forgot to add the fact that they nerfed the only piece of nu7 equipment that helped with dealing with c1 holds...

------
This is mainly a wakeup call for content team to see that empowering a department is not a good balancing idea.
Has something similar been suggested before? If so, why is your suggestion different?:
No.
Possible Positives of the suggestion :
The integrity of Departmental/Regimental standing and communication would improve
Jobs would get split equally instead of DEA being a "One for all" department
Possible Negatives of the suggestion:
The current DEA "Mains" would get angry over their loadouts being weaker
Based on the Positives & Negatives, why should this suggestion be accepted:
I will write my conclusion here.
DEA and Nu7 have been fighting over control for a while now even before DEA was established back then Nu7 had control over surface negotiations, RP and weapons. After the disestablishment of B1 and Intel department DEA got the job of RP within other GOIs and nu7 have fallen short constantly being neglected while DEA, CI and GOC received buffs and updates. Ending this up with DEA gaining much of weaponry and equipment even though its proclaimed a RP department for negotiations and surface operations. Meanwhile Nu7 drew the short end of the stick and ended up slowly loosing specialized equipment and loosing its purpose where members leave to other regiments / departments due to them being simply able to join DEA and feeling like they haven't left anything, still being part of SOP and gaining even stronger weaponry.
Personal notes:
Yes harry and skinner this is me coping.
Max I'm excluding the jug problem for a different time.