Can we get a new server host?

WiseMushroom

Well-known Member
Sep 13, 2024
9
2
41
Like seriously CN is making a bank yet the server feels like it's running on a dial up phone from the 2000's

I have lost around 70K just from constant auto reconnecting and the constant bugs and all of this
We enjoy the server we need better server host or something for gods sake
 

Lion

Senior Developer
Senior Developer
Programming Team
Aug 26, 2023
79
16
61
United States
www.github.com
If you're fine with the server performing worse while CN pays more for hosting (or risks relying on less tested hardware), than it's an option. The host we use speeds up certain parts of the server, hence why almost every big server network in the world uses it.

That being said, there are some instances where the server host fails and we go offline (lots of the UK + TS downtime is due to this afaik), but it's overall much more stable than other hosts in term of raw gameserver performance.

Much of the reason the server lags is because we rely heavily on code written ages ago, weather it be the DarkRP base or some incredibly ancient parts of VWAR / CGPP written before I hit puberty (by people who little to no formal CS education before writing it). Our modern standards have greatly improved the code we rely on to keep things running and performing well, but it's hard for people to find motivation to go around updating and optimizing old code they don't remember anything about (or written by someone who left the team).

Unfortunately, we can't just magically make the servers better by switching hosts.
 
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If you're fine with the server performing worse while CN pays more for hosting (or risks relying on less tested hardware), than it's an option. The host we use speeds up certain parts of the server, hence why almost every big server network in the world uses it.

That being said, there are some instances where the server host fails and we go offline (lots of the UK + TS downtime is due to this afaik), but it's overall much more stable than other hosts in term of raw gameserver performance.

Much of the reason the server lags is because we rely heavily on code written ages ago, weather it be the DarkRP base or some incredibly ancient parts of VWAR / CGPP written before I hit puberty (by people who little to no formal CS education before writing it). Our modern standards have greatly improved the code we rely on to keep things running and performing well, but it's hard for people to find motivation to go around updating and optimizing old code they don't remember anything about (or written by someone who left the team).

Unfortunately, we can't just magically make the servers better by switching hosts.
TLDR; host good, gmod shit source code & old outdated code from early CN, working to fix but hard to fix