Rule Suggestion Disallow DC/AR/FO from using SCP-914 Disguises

Rule suggestions will be reviewed by Superadmins, this may take longer than standard content suggestions.
What does this suggestion change/add/remove:
Add a rule that disallows the use of SCP-914 Disguises by Deepcovers, Assessment Team and Field Operatives.

Has something similar been suggested before? If so, why is your suggestion different?:
I do not believe so.

Possible Positives of the suggestion (At least 2):
+ Searching for hostile personnel will be fairer and more balanced for players
+ Disguised hostiles will no longer be able to immediately hot-swap between 2 disguises of their choosing

Possible Negatives of the suggestion:
- It's a niche and specific rule which generally speaking are detrimental and annoying to have

Based on the Positives & Negatives, why should this suggestion be accepted:
Deepcovers have had a recent tendency to be using SCP-914 to obtain a disguise of their choosing, whilst pairing this with their disguise cards to create an immediately hot-swappable disguise. This allows them to do an overtly hostile action and get called out for it and then immediately swap disguises to maintain their cover. This, furthermore, allows Deepcovers in essence to bypass the disguise card cooldown as they can swap to their other disguise temporarily and then obtain a new disguise on their card. Generally speaking, this should be re-added as a clarification as the old rules did state (which appears to have been removed?) that special classes such as Juggernaut could not use 914 (iirc?)

CI will immediately move to -support bomb this suggestion with no genuine feedback or reasoning. I'm happy to entertain any genuine discussion about this, however.
 
Dec 25, 2023
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Perhaps 914 1:1 disguises should have some other negative to them, but I think just disallowing it entirely isn't the right choice.

I also think it would be odd to only block the disguise roles, I understand the reasoning behind it but there are plenty of 914 uses are are more annoying / harsh than a disguise card owner using it - mass disguising comes to mind instantly as much more annoying.
 

Walter532

Civil Gamers Expert
Oct 17, 2023
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Perhaps 914 1:1 disguises should have some other negative to them, but I think just disallowing it entirely isn't the right choice.

I also think it would be odd to only block the disguise roles, I understand the reasoning behind it but there are plenty of 914 uses are are more annoying / harsh than a disguise card owner using it - mass disguising comes to mind instantly as much more annoying.
There is a negative you can literally be found if someone has a kant counter
 
Dec 25, 2023
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There is a negative you can literally be found if someone has a kant counter

Yes, if 914 is heard / figured out or if people are just randomly kant checking I guess.

Frankly the ability to instantly swap disguises is quite amazing and unless the DC is planning to go for multiple hours a quick disguise is much more useful and worse the possibility of being kant checked.

I just think the negative should be more, esspecially with 2 DCs it can be very hard to properly stop and restrain a DC even if you do realise their kants are off.
 
Apr 4, 2023
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I just think the negative should be more, esspecially with 2 DCs it can be very hard to properly stop and restrain a DC even if you do realise their kants are off.

That I can agree with, had to deal with DCs running around on Potent killing and disguise swapping like this.
It's all well and good when DCs RP and engage with the role, but when they run round the site treating it like a Team Deathmatch gamemode it's not fun.
 
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"Aki"

Senior Moderator
Senior Moderator
SCP-RP Staff
Content Team
Jan 21, 2023
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this makes like no sense at all

Code-1 gets called everyone is ID-Checked changing their disguise isn't saving anyone, It just doesn't make sense to deny this with the already debuff you get from 914, aka the fact that you can get kant checked at any moment and you're dead.


That I can agree with, had to deal with DCs running around on Potent killing and disguise swapping like this.
It's all well and good when DCs RP and engage with the role, but when they run round the site treating it like a Team Deathmatch gamemode it's not fun.

If people were just... legit just walking round as Deep covers shooting people for no reason you can report that to me or any other DELCOM,

It's something that we tell people to not do and it's very punishable.
 
-support
there's a simple and balanced way to discover if somebody is disguised using #914 - it permanently fucks with your humes making it obvious that you are a disguised person?

also, 914 IC (iirc) is "supposed" to be akin to you putting your clothes into the machine on 1:1 so I see no reason why it should be disallowed since it makes perfect sense to do this if you are not supposed to be in the facility
 

Solus_16

Well-known Member
Jan 12, 2025
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CI will immediately move to -support bomb this suggestion with no genuine feedback or reasoning. I'm happy to entertain any genuine discussion about this, however.
He predicted it!!!! Truly a fortune teller
In all serious it was obvious CI are gonna immediately downvote all of this, which is why there's -19 votes.

But yeah I feel like it is often too overpowered. I mean you get a 914 ISD disguise and get a GSD's disguise card your pretty much immune since D-block is always popular. It's too OP for a DC to do this.

An alright solution could be instead for 1:1 to reduce your max HP slightly, by like 5-20. This way they can't continuously go through 914 1:1 without being slightly neutered in combat. And if they use it too much they'll be at a permanent 40 hp, which would be severely damaging to their fighting capability. People (CI) may say "People would just metagame this", and your not wrong, a way this could be fixed could be by showing their HP as 100 and damage could be reduced at a percentage instead of a fixed amount based on their max HP, like their actual health being 70 -> 35 and their visible health being 100 -> 50 or something along those lines. Besides, DCs have a mod sit on their trigger finger and could easily get refunded if it WAS metagamed

One last thing, i've also yet to see any convincing reasons, it's either "This suggestion is dumb" without any reasons why its dumb or decent reasons that can easily be resolved.

All in all? +Support
 

Solus_16

Well-known Member
Jan 12, 2025
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kant counter (y)
Oh yeah, as if your gonna go in d-block and get everyone there to seperate individually and kant check them all successfully. D-block is crowded and hard to co-ordinate. Besides, even if the DC gets close to being caught, they could just pin it on being a TB.