In lore site areas.

Janitor Olympic

Well-known Member
Aug 18, 2025
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I'm planning on updating my character's lore, and I need to find the established lore on the not seen areas of the site. I'm mainly talking about storage areas, waste management, service tunnels, and ets workshops. I want to make sure my character fits in with the existing lore, and maybe add to those area's lore if given approval.
 
I don't believe we have any established or concrete lore about those areas. Obviously there are train transport routes for materials and objects. There are also various heavy bulkheads that have nothing behind them on the map, but likely would allow the transport of larger materials throughout HCZ. Entrance zone likely has a few storage areas as well. In terms of maintenance areas, there are the entrance zone tunnels. But in HCZ there are also a few miscellaneous doors that probably have maintenance tunnels behind them as well. Ventilation is also very important, and probably sprawls throughout the map. For example, the giant fan on the roof of HCZ.

Feel free to get creative, cause we don't have anything official. The above is just my own conjecture.
 
I don't believe we have any established or concrete lore about those areas. Obviously there are train transport routes for materials and objects. There are also various heavy bulkheads that have nothing behind them on the map, but likely would allow the transport of larger materials throughout HCZ. Entrance zone likely has a few storage areas as well. In terms of maintenance areas, there are the entrance zone tunnels. But in HCZ there are also a few miscellaneous doors that probably have maintenance tunnels behind them as well. Ventilation is also very important, and probably sprawls throughout the map. For example, the giant fan on the roof of HCZ.

Feel free to get creative, cause we don't have anything official. The above is just my own conjecture.
Thanks for the reply. I just wanted to double check before I wrote anything down. I've got a number of ideas of how the behind the scenes stuff could work. if you gm folks ever want any ideas from it, i'd be happy to help.