What does this suggestion change/add/remove:
Adding more Roleplay Chemicals that don't give someone a combat advantage, akin to Amnestics.
I feel as if currently, there's only a select few chemicals that are used purely in roleplay that don't give someone a buff.
Adding more chemicals that simply just change the tone of the RP, such as any of the amnestic classes, would be more conducive to roleplay.
Has something similar been suggested before? If so, why is your suggestion different?:
Lots of chem suggestions, none that I can see that are solely about RP Chems.
Possible Positives of the suggestion (At least 2):
More RP!
More avenues for roleplay that previously required GM intervention.
Possible Negatives of the suggestion:
Content team adding new chems on high pop (this will crash the server :Troll)
Chem bloat?
Based on the Positives & Negatives, why should this suggestion be accepted:
It just seems like a no-brainer. More RP = good, amnestics are a great proof of concept for this. It is purely a roleplay chemical, and I'd argue its more valuable than any of the combat chems on the server.
Adding more Roleplay Chemicals that don't give someone a combat advantage, akin to Amnestics.
I feel as if currently, there's only a select few chemicals that are used purely in roleplay that don't give someone a buff.
Adding more chemicals that simply just change the tone of the RP, such as any of the amnestic classes, would be more conducive to roleplay.
Has something similar been suggested before? If so, why is your suggestion different?:
Lots of chem suggestions, none that I can see that are solely about RP Chems.
Possible Positives of the suggestion (At least 2):
More RP!
More avenues for roleplay that previously required GM intervention.
Possible Negatives of the suggestion:
Content team adding new chems on high pop (this will crash the server :Troll)
Chem bloat?
Based on the Positives & Negatives, why should this suggestion be accepted:
It just seems like a no-brainer. More RP = good, amnestics are a great proof of concept for this. It is purely a roleplay chemical, and I'd argue its more valuable than any of the combat chems on the server.
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