What does this suggestion change/add/remove:
[The use of other TB powers (such as Ignite) should cancel Bullet Shield, to make it more defensive rather than offensive (and general balancing)
As of right now, TB can use bullet shield while using other thaum powers, such as ignite, which leads to some stupid plays where they will rush out in a hallway, set two people on fire while not being able to get hit, which is all reward, no risk, especially for an ability that is meant for defence, not offense]
Has something similar been suggested before? If so, why is your suggestion different?:
[Not from what I have seen]
Possible Positives of the suggestion (At least 2):
[It will make raids slightly more fair for Foundation side. TB can't use guns while using bullet shield for obvious reasons, so it doesn't make sense they're capable of using a defensive "god mode" ability combined with free, unavoidable damage in the form of fire.
It also forces them to actually use the ability as intended, for protection and defence, instead of using it purely offensively, as many TB does, where they'll pop Bullet shield, run out without a care, set two people on fire and retreat.
TB are already hard to kill as it is]
Possible Negatives of the suggestion:
[The standard. "Breaks CI gameplay loop, skill issue get better lmao, just use a Scranton"... Only negative is that CI TB actually have to use more brainpower when using offensive abilities, instead of getting free damage.]
Based on the Positives & Negatives, why should this suggestion be accepted:
[Again, I think it would make it slightly more balanced, and require CI players to actually plan ahead instead of just popping shield, rushing out, burning two people and then peeping back into cover to recharge. Alternatively, using another ability while bullet shield is active should make bullet shield consume 3x the amount of energy, as the TB would technically have to concentrate on both incantations at once. Type Blue are people who are taught magic, they shouldn't be master wielders of it.]
[The use of other TB powers (such as Ignite) should cancel Bullet Shield, to make it more defensive rather than offensive (and general balancing)
As of right now, TB can use bullet shield while using other thaum powers, such as ignite, which leads to some stupid plays where they will rush out in a hallway, set two people on fire while not being able to get hit, which is all reward, no risk, especially for an ability that is meant for defence, not offense]
Has something similar been suggested before? If so, why is your suggestion different?:
[Not from what I have seen]
Possible Positives of the suggestion (At least 2):
[It will make raids slightly more fair for Foundation side. TB can't use guns while using bullet shield for obvious reasons, so it doesn't make sense they're capable of using a defensive "god mode" ability combined with free, unavoidable damage in the form of fire.
It also forces them to actually use the ability as intended, for protection and defence, instead of using it purely offensively, as many TB does, where they'll pop Bullet shield, run out without a care, set two people on fire and retreat.
TB are already hard to kill as it is]
Possible Negatives of the suggestion:
[The standard. "Breaks CI gameplay loop, skill issue get better lmao, just use a Scranton"... Only negative is that CI TB actually have to use more brainpower when using offensive abilities, instead of getting free damage.]
Based on the Positives & Negatives, why should this suggestion be accepted:
[Again, I think it would make it slightly more balanced, and require CI players to actually plan ahead instead of just popping shield, rushing out, burning two people and then peeping back into cover to recharge. Alternatively, using another ability while bullet shield is active should make bullet shield consume 3x the amount of energy, as the TB would technically have to concentrate on both incantations at once. Type Blue are people who are taught magic, they shouldn't be master wielders of it.]
Programming Team
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