Make GOC weapons Droppable

What does this suggestion change/add/remove:
This suggestion suggest to add:
- the ability for GOC weapons to be droppable on death.
or
Make a ruling where you can use the guns on your back to call out specifically a fake GOC. This makes it so you can actually infil the faction without instantly getting caught as fake for "not having a GOC weapon" WHICH ARE IMPOSSIBLE TO GET IN THE FIRST PLACE. If you are given one externally, then you need to basically spend at minimum 10k to infil the GOC disguised as you need to buy and energy weapon such as Triple Take, Sanctum and Freedom Etc to even have a chance of not getting called.

Has something similar been suggested before? If so, why is your suggestion different?:
Yes I believe.
This one is different because enough time has passed and nerfs have happend since the original GOC weapons, where they are as "OP" anymore.
Furthermore, I would understand them
Not being droppable back when GOV didn’t receive things like suits or LVS but I think they’re unique enough now.

Possible Positives of the suggestion (At least 2):
Possible Positives:
- Makes GOC an actual infillable faction as they cant just say "you dont have a GOC weapon on your back"
- More weapon Variety as people get to use these guns without having to be a GOC

Possible Negatives of the suggestion:
Possible Negatives:
- Only negative is that, more combat prone people are able to get their hands on strong guns to further the skill gap as the gun they are using are better then others.

Based on the Positives & Negatives, why should this suggestion be accepted:
I believe this should be accepted because, it has been ENOUGH time now where GOC have had their weapons not droppable on death. If the guns are not droppable you essentially have created a faction that is actually IMPOSSIBLE to infiltrate as you cant get a GOC weapon and then get called out for NOT having a GOC weapon.

Furthermore, the only negative that has ever been brought up when asked to him (by auburn) is that CI or others will just kill farm GOC and farm up these OP guns that essentially allows them to have an edge over other combatives. I cant lie, this ultimately just isnt true. I dont speak for both servers, but I certainly can speak for the UK side; we ONLY go to hostilities with GOC when it is 100% neccassary and they either Overstep or They do something valid that is warable (they've killed like 5 MCOMs at this point).

Overall, I dont know why they haven't been made droppable yet as it makes completely no sense. Especially that some of the major ones have been riled in nerfed to make them alot more balanced they used to be.
 
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To elaborate on what I'm saying.

Weapon checking is already the worst way to check for a DC.

Just running up to someone, weapon checking them, then running right off is borderline (If not fully) Failrp.

So you'd need to be either under FearRp or already cuffed. By that point your DC raid is likely already fucked.



To be completly honest, this feels like it's just because you want to get GOC guns without being on GOC
 
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Reactions: Lonix and Auburn
What does this suggestion change/add/remove:
This suggestion suggest to add:
- the ability for GOC weapons to be droppable on death.
or
Make a ruling where you can use the guns on your back to call out specifically a fake GOC. This makes it so you can actually infil the faction without instantly getting caught as fake for "not having a GOC weapon" WHICH ARE IMPOSSIBLE TO GET IN THE FIRST PLACE. If you are given one externally, then you need to basically spend at minimum 10k to infil the GOC disguised as you need to buy and energy weapon such as Triple Take, Sanctum and Freedom Etc to even have a chance of not getting called.

Has something similar been suggested before? If so, why is your suggestion different?:
Yes I believe.
This one is different because enough time has passed and nerfs have happend since the original GOC weapons, where they are as "OP" anymore.

Possible Positives of the suggestion (At least 2):
Possible Positives:
- Makes GOC an actual infillable faction as they cant just say "you dont have a GOC weapon on your back"
- More weapon Variety as people get to use these guns without having to be a GOC

Possible Negatives of the suggestion:
Possible Negatives:
- Only negative is that, more combat prone people are able to get their hands on strong guns to further the skill gap as the gun they are using are better then others.

Based on the Positives & Negatives, why should this suggestion be accepted:
I believe this should be accepted because, it has been ENOUGH time now where GOC have had their weapons not droppable on death. If the guns are not droppable you essentially have created a faction that is actually IMPOSSIBLE to infiltrate as you cant get a GOC weapon and then get called out for NOT having a GOC weapon.

Furthermore, the only negative that has ever been brought up when asked to him (by auburn) is that CI or others will just kill farm GOC and farm up these OP guns that essentially allows them to have an edge over other combatives. I cant lie, this ultimately just isnt true. I dont speak for both servers, but I certainly can speak for the UK side; we ONLY go to hostilities with GOC when it is 100% neccassary and they either Overstep or They do something valid that is warable (they've killed like 5 MCOMs at this point).

Overall, I dont know why they haven't been made droppable yet as it makes completely no sense. Especially that some of the major ones have been riled in nerfed to make them alot more balanced they used to be.
@Auburn

Please elaborate on why GOC weapons are not droppable as of current and why they haven’t been made droppable yet as they are the only faction that has non droppable weapons.
 
@Auburn

Please elaborate on why GOC weapons are not droppable as of current and why they haven’t been made droppable yet as they are the only faction that has non droppable weapons.
I got told this when I was COL, the weapons are too powerful for other factions to get and having CI try and kill farm marksman to give longbows to their TB with weapon upgrades would be aids and they would do it.
 
I got told this when I was COL, the weapons are too powerful for other factions to get and having CI try and kill farm marksman to give longbows to their TB with weapon upgrades would be aids and they would do it
Got told so fast when we tried giving CI our weapons IC … even with the nerfs I think they’re still a tad too op to drop.
-soup .
 
-Support
There are both OOC and IC reasons as to why UNGOC Weapons don't drop

OOC:
- To prevent UNGOC, Foundation and CI kill farming to get a high number of the best weapons on the server

IC:
- In the lore, All UNGOC weapons are attacked with a self-destruction device to prevent them from being captured by Non-UNGOC personel
 
I will now address all the “arguments” that are brought forward.

-Support
Just don't have a gun greater than a goc gun, like just carry a pistol as if your a noncombative
True, except for 1 the only “non-combative” job you guys have is attaché or ambassador that do not leave base and hence can’t get a disguise.

Imma be so fr, if we get to the point of weapon checking someone to see what guns they have. They're already gonna be under FearRp or in cuffs.

This is just a nothingburger suggestion
The problem lies in the fact that our DC / infiltration is screwed by the fact that you can’t get past a weapon check.
You can get past a weapon check in foundation if you have matching equipment. But you literally can’t for GOC

How is wanting the a factions guns to drop a nothing suggestion?

-Support
There are both OOC and IC reasons as to why UNGOC Weapons don't drop

OOC:
- To prevent UNGOC, Foundation and CI kill farming to get a high number of the best weapons on the server

IC:
- In the lore, All UNGOC weapons are attacked with a self-destruction device to prevent them from being captured by Non-UNGOC personel
Now onto the main “argument” that you all bring up (even tho it literally answers in the suggestion it self).

Both Foundation and CI are ONLY hostile to GOC when they do something that is warranted to start a war. I don’t get where you get the idea that you will “kill farm” GOC for there weapons when we are neutral with them basically most of the time.
Furthermore, this argument holds NO weight if your basically your whole point is “they shouldn’t drop because the other sides would get them”
Got told so fast when we tried giving CI our weapons IC … even with the nerfs I think they’re still a tad too op to drop.
-soup .
Now, this has some weight to it. But I ask
Why are GOC guns so strong?
It’s been said it’s to make them “lore accurate” and to match the combat disparity of them and the other 2 factions.
But I’ll say this, they don’t need strong weapons. They:
- can bomb any where on surface with a both 1 k and air strike (only faction that can do that)
- has suits + A MECH that more than makes up for their guns being nerfed
- they have LVS vehicles now
- they have the ability to literally atomise scps and gain benefits from it.

Overall, they are strong but they should 10000% be toned down or nerfed completely as they already have a LOT more than the other 2 factions. I would understand the strength before they got all the updates but now they should be toned down.
 
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Infiling GOC is literally easier than infiling CI base dude... DEA have done a fair amount of infils on GOC base and never got caught doing so.

Now you say that infiling Foundation is easier, that is true but have you infiled CI before on DEA, in foundation you can just stick with the other DC and kill everyone trying to ID/wep check you but that is not the case when in GOC base, so have you thought about other ways to counter that that other factions used other than killing people like you do in foundation maybe RP it?
 
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I will now address all the “arguments” that are brought forward.


True, except for 1 the only “non-combative” job you guys have is attaché or ambassador that do not leave base and hence can’t get a disguise.


The problem lies in the fact that our DC / infiltration is screwed by the fact that you can’t get past a weapon check.
You can get past a weapon check in foundation if you have matching equipment. But you literally can’t for GOC

How is wanting the a factions guns to drop a nothing suggestion?
So firstly. You did not read my reply properly at all.

In my 2-3 years in the GOC it has *never* been standard practice to weapon check someone as a form of checking for DCs.

As as I previously stated if it is at the point where you're getting weapon checked, you're already likely fucked

By your own logic we should remove all codewords from the server to make it easier for DCs
 
So firstly. You did not read my reply properly at all.

In my 2-3 years in the GOC it has *never* been standard practice to weapon check someone as a form of checking for DCs.

As as I previously stated if it is at the point where you're getting weapon checked, you're already likely fucked

By your own logic we should remove all codewords from the server to make it easier for DCs
It’s ID check —> weapon check.

We don’t got code words on UK from what I know.