What does this suggestion change/add/remove:
This suggestion changes the E11 breacher job to be more suitable for Containment breaches and maybe CI raids.
I have no idea.
Possible Positives of the suggestion (At least 2):
I think this suggestion should be accepted because it would make breacher gameplay feel much more reliable and fun not having to die to an SCP 24/7 if they want to do any damage.
This suggestion changes the E11 breacher job to be more suitable for Containment breaches and maybe CI raids.
- Change the Mauler back to the M249 Para (This is because right now the mauler sucks ass unless you are close up with the person or SCP which will most likely always end up in your death. The mauler's mid to long range capabilities are absolute rubbish and the bullet spread is too much.)
- Change the FHR to the Raijin. This is because the FHR is complete dog.
- Change the Breachers BIO to better suit containment breaches instead of raiding other GOI's bases as that rarely happens even without E11.
- Give the breacher a Containment Beam and a Scranton Anchor.
- And for this you could remove the flash and smoke grenades.
I have no idea.
Possible Positives of the suggestion (At least 2):
- Breacher feels better to play
- People on breacher can respond better to C5s and live longer.
- Better chances during CI raids.
- The M249 might be more strong on the human damage rather than the SCP damage.
I think this suggestion should be accepted because it would make breacher gameplay feel much more reliable and fun not having to die to an SCP 24/7 if they want to do any damage.
Content Team