Add a Field Kit [NOT FIRST AID KIT] to E-11 Officer and Commander job

May 2, 2024
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What does this suggestion change/add/remove:
Adds a Field Kit [NOT FIRST AID KIT] to the loadout of E-11 Officer and Commander job.
Has something similar been suggested before? If so, why is your suggestion different?:
I have seen and personally wanted requests for an E-11 medic job in the past, However this request is to simply give E-11 Officer and Commander job a Field Kit [NOT FIRST AID KIT] instead of having a whole new medic job that would make other medic roles a lot less useful.
Possible Positives of the suggestion (At least 2):
If dispensers are broken or disabled E-11 still have limited access to a source of healing and stopping bleeding.
Also if dispensers are broken or disabled E-11 don’t have to wait for a medic to go all the way into heavy and/or require E-11 to go all the way to medical from heavy, This also includes if medical are not available to support in the current situation.
Allows E-11 CO's to keep themselves alive for longer so they can continue to give orders during CI raid's or SCP breach's.
Allows members of E-11 to stay alive longer during CI raids and SCP breach's without completely relying on medics and/or dispensers working all the time.
Possible Negatives of the suggestion:
I genuinely see no negatives to this suggestion.
Based on the Positives & Negatives, why should this suggestion be accepted:
This suggestion should be accepted as it doesn’t stop e11 from having to interact with medics, it only helps prevent avoidable deaths in some scenarios.
Additionally the field kit they would receive does not have infinite uses thus medics would still be valued and requested in combat, this also means their is more of a need to restock ammo as it would restock the field kit.
 
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They will never add a whole medic job to e11.
And as an e11 player myself, can assure that adding a field kit would not change how much we go to medics in the slightest.
And as it states medics are still valued and will be requested in combat just the same as before.
 
Nu-7 COM job and NU-7 CO job both have field kits, and Nu-7 has a medic job already.

"But Nu-7 are on surface a lot and deal with CI" and E-11 are in HCZ a lot and also deal with CI

I do know that SOP leadership have field kits, which does include Nu-7 CO+, however they are also an MTF, which then brings into question the likelihood of other MTF's being given the same treatment.

"Just add a medic job" and "just call a medic" are just not very productive arguments to make, in my opinion. E-11's main job is to deal with SCP's so I suppose an argument could be made to add a medic job, but that's not what this suggestion is asking. And Nu-7 have every chance as well to just call a medic to heal them, and yet they have a medic job and two other jobs with field kits.

I think that it's more than fair to grant E-11 COM and CO jobs with a field kit considering the amount of dangerous situations they are put through and the (assumed) first aid experience that they would be trained with to handle the anomalies they guard, as well as any threats to them.
 
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Nu-7 COM job and NU-7 CO job both have field kits, and Nu-7 has a medic job already.

"But Nu-7 are on surface a lot and deal with CI" and E-11 are in HCZ a lot and also deal with CI

I do know that SOP leadership have field kits, which does include Nu-7 CO+, however they are also an MTF, which then brings into question the likelihood of other MTF's being given the same treatment.

"Just add a medic job" and "just call a medic" are just not very productive arguments to make, in my opinion. E-11's main job is to deal with SCP's so I suppose an argument could be made to add a medic job, but that's not what this suggestion is asking. And Nu-7 have every chance as well to just call a medic to heal them, and yet they have a medic job and two other jobs with field kits.

I think that it's more than fair to grant E-11 COM and CO jobs with a field kit considering the amount of dangerous situations they are put through and the (assumed) first aid experience that they would be trained with to handle the anomalies they guard, as well as any threats to them.
i think this guy might be on to something?

anyways +support yeah
 
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Nu-7 COM job and NU-7 CO job both have field kits, and Nu-7 has a medic job already.

"But Nu-7 are on surface a lot and deal with CI" and E-11 are in HCZ a lot and also deal with CI

I do know that SOP leadership have field kits, which does include Nu-7 CO+, however they are also an MTF, which then brings into question the likelihood of other MTF's being given the same treatment.

"Just add a medic job" and "just call a medic" are just not very productive arguments to make, in my opinion. E-11's main job is to deal with SCP's so I suppose an argument could be made to add a medic job, but that's not what this suggestion is asking. And Nu-7 have every chance as well to just call a medic to heal them, and yet they have a medic job and two other jobs with field kits.

I think that it's more than fair to grant E-11 COM and CO jobs with a field kit considering the amount of dangerous situations they are put through and the (assumed) first aid experience that they would be trained with to handle the anomalies they guard, as well as any threats to them.
EXACTLY, THANK YOU!!!!!
 
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+SUPPORT

While I don't agree with the Nu-7 medic job and the potential E-11 medic job, I think there shouldn't be an issue in giving CO/REGCOM a field kit...
Field kits are for emergencies, and with this, they would still be needing combat medics to heal/revive them during C1/C5 or raids.​
 
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