Denied Give ci deepcover 3 Slots

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Darren

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Jul 14, 2022
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What does this suggestion change/add/remove: Changes ci deepcover slots from 2 to 3


Possible Positives of the suggestion (At least 2): Makes it more fair goc get 3 slots : More people can use dc : More fun for deepcovers more versatility : More leadership

people comlpain when new ci alphas get ci dc and just mrdm and dont properly do a dc but if 3 people can use dc we can assign 1 Trusted CI nco and 2 new ci and the ci nco takes lead and teaches them to properly dc and has good leadership etc and it can be so much more


Possible Negatives of the suggestion: adding an extra dc slot may lead to issues such as more killing ni the facility more scps breaching with a competant team its also possible this could become very OP with 3 Deepcovers with lmgs and good disguises considering they if skilled enough can get out of 90% of situations through shooting or tlaking their way out


Based on the Positives & Negatives, why should this suggestion be accepted: More people can use dcs i understand e-11 hate 008 breaches but ultimately i doubt this will increase 008 breaches for the main reason aslong as someone is guarding 008 it can never be breached cause of ts3 insta callout etc
 
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Speff

Active member
Jan 17, 2023
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+Support

Anything to buff CI. In lore they've gotten away with mass SCP theft, yet here all they do is kill a few people then die. Kinda bs if you ask me.

(This is US server perspective, not sure how things go in the UK server, but US server CI needs to be buffed)

Also we need more 008 breaches
 

Skittles

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Oct 20, 2022
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-Support

GOC have different objectives to CI. CI DC's are already very good, another isn't needed.
 

Bill Nye The Guy

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May 28, 2022
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+support could open up more opportunities for what DC can do (eg each DC is a researcher, gensec, and d-class and can go do fake tests which would be cool af, and so on) and any balance issues can always be balanced out if really needed through changing cooldown times
 

Darren

Well-known Member
Jul 14, 2022
1,277
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-Support

GOC have different objectives to CI. CI DC's are already very good, another isn't needed.
what objectives kill Site adminstration then play the victim afterwards in ocomms steal a document from the tech expert spawn

they dont do objectivves lmao

CI deepcovers actually do objectives such as propganda info breaches riots by giving guns to class D breaching scps stealing documents etc and assasinating and kidnappnig high value targets
 

Lee Falzone

MRP War Criminal
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Dec 25, 2020
291
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+Support

Compared that the server has 128 players in total i think adding another DC would do no harm and it's always fun to play
 

Millzy

Well-known Member
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Mar 28, 2022
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what objectives kill Site adminstration then play the victim afterwards in ocomms steal a document from the tech expert spawn

they dont do objectivves lmao

CI deepcovers actually do objectives such as propganda info breaches riots by giving guns to class D breaching scps stealing documents etc and assasinating and kidnappnig high value targets
?
 

Millzy

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Mar 28, 2022
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But yeah -Support, GOC only has like a maximum of 25 non COs. CI is way higher, so balancing doesnt work out. In no way does this make it more versatile. 2 DCs are already a pain enough to deal with, but considering the other side might not be so bad. Eh, we'll see.
 

Darren

Well-known Member
Jul 14, 2022
1,277
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-Support

2 DCs is a pain

3 is just plain unbalanced
so you are telling me 3 guys vs 125 people is unbalanced deepcovers have weak loudouts a spectre and a pistol for guns they have disguise kits also if you are telling me 3 men with pistols and smgs is unbalancved i do not know what to tell you
 

"Aki"

Well-known Member
Jan 21, 2023
139
32
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+Support

Personally i think 3 DC Isn't a bad idea, it might be 2 op but it sounds pretty fun for 3 people to able to group up and actually do stuff, 2 people isn't enough with the 50 MTF that are on
 

Mirage

Active member
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Jun 15, 2022
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-Neutral
I can see it being more fun for the CI but for everyone else this does seem a bit broken. As CI DCs usually have a lot more freedom which makes them more powerful and a good duo of Deep covers can cause so much havoc in foundation, compared to GOC assessments which are usually more focused on one task such as collecting Docs or recover things while DCs can do things like breach SCPs cause Riots, kill and capture high clearance personal etc.
 

Haji

Well-known Member
Feb 21, 2023
23
4
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+Support
Individuals saying DCs are a pain to deal with acting like people don't just metagame their names within .5 seconds of them being inside the Foundation. Stop pretending, lads, its okay to admit it. As a Deep Cover main, this would be an amazing - and needed - buff. You can get a decent amount done with 2 people, but its just that - two people. Even in minor infiltrations, CI has sent more people in Lore, and it wouldn't imbalance it - plus, the 008 point has no issue, because DCs and CI in general need MCOM(? or BCOM, I don't remember) approval to even consider breaching it.
 
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