I wish Nu-7 was actually treated like they are inlore (ie ERT but for chaos raids); called in by SC after certain conditions have been met (e.g. a raid has been in progress for VV minutes, WW people have been held hostage in base for over XX minutes, YY room has been held by a hostile faction...
wysg ts pmo sm sybau hb 😭😭🥀
ts 🥀🥀
+support i think it would be cool as it'd give some more mystique to the role maybe even if someone's on O5 you can't click on their steam profile or see them on the job menu (w/o being staff or GM) so it's even more of a surprise for the average player to see...
+support very good suggestion, every single bullet point makes sense and would be cool to see in practice (i personally dont think they should block auditory shit but it'd make sense with what's already here)
id just like to point out a jank ladder can be made by putting a ladder prop down + an invisible rack (from the rack provided by gmod, attached a pic of what im talking abt below you'll defo recognise it) following the profile of the ladder so your suggestion for one is completely doable if you...
im pretty sure that admins can tell when certain people's pacs are causing lag through console or smth so u are right? (source: i was pulled aside by an admin for causing server-wide lagspikes trying to load an event pac once lmao)
+support but couldn't you use a pac command to manually and quickly toggle your pac on and off just before disguising? as far as i know this will work 100% of the time unless you're changing your playermodel (which is against the rules)
+support but am doubtful it'll be accepted.
Keep in mind a dedicated event server is probably only ever going to be used for massive combat/training events or a map-change event; I imagine it wouldn't be used often enough to justify however much it'll cost SL. Not saying I don't support the...
There is a workaround to this which does not require you to do anything outside of pac3 (FOR WHICH I MADE AN EPIC TUTORIAL FOR ! ! ! ! !) but it does result in the bones which you've shoddily bonemerged to rubber band behind your player a little bit; you end up having a cartoony ass tracer of...
+support
I think this is a really well thought-out suggestion, every part of it is realistic, makes sense, and is justified well.
As for the comms I think it'd be cool if there was a difficult hack in each departmental barracks which, if he successfully hacks (after a short cooldown since...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.