What does this suggestion change/add/remove:
This suggestion introduces an in-game “voting booth” that would appear across both servers, primarily featured in the F4 menu as to not disrupt RP, giving players an easy and direct way to take part in community decisions. Right now, there’s a big...
Yeah but it's still something
Let me frame it this way. A narrative does not just appear out of nowhere. It is not something that is forced; it forms naturally through what players already do every day. The jobs, the PACs, the events, the fights, even the D-Class riots all contribute to a...
I’ll be completely honest, it wouldn’t be hard work at all. If anything, it would be purposeful work that builds something lasting for CN. Developing a storyline specific to the server isn’t about adding effort; it’s about giving purpose to the effort that’s already happening.
For me...
Any chemical that gives an inherent meaningful advantage in combat or in any other situation should be either completely reworked into a system where it's harder for consumption or completely renovated for something only research related.
If CN. Has no further plans to expand the chemical...
It’s strange to me to see the idea of organization or consistency framed as something that would somehow harm creativity. The truth is, disorganization doesn’t encourage creativity, it isolates it. When every player or staff member tells their own disconnected story, none of it carries weight...
Not to stifle anyone’s creativity, but Civil Networks doesn’t really have an overarching story, and that’s both its strength and its limitation. The best moments on the server come from originality, but half of that creativity relies on proper organization and documentation, which have always...
Fantastic reply! I'll do my best to break this down into some answers, some may be on here, some I may have taken out myself to answer for others that may have similar concerns.
They can for smaller events, and likely always will. The Narrative Team is meant to help with long-term continuity...
What does this suggestion change/add/remove:
This suggestion introduces a new branch called the Narrative Team, a small, dedicated team focused on improving written storytelling, lore consistency, and event documentation across both the UK and USA SCP-RP servers.
The Narrative Team would...
Instead of making HCZ feel like it’s built out of papier-mâché with a direct funnel into LCZ, make it genuinely difficult for SCPs to breach containment. Strengthen them and have E-11 be the primary force dealing with these incidents, as they should be, rather than relying on ERTs and the Alpha...
We've terminated 076 within minutes before and after this change, just use beams..
He's one of the easiest SCP's to deal with, I've made it a point to actually recontain him, because its so easy.
Considering the fact Cloak was still the CM, you'd have to look through discord chat logs, I'm not playing Sherlock Holmes for a side group created by a bunch of blacklisted players.
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