Recent content by Friendly Pebble

  1. Friendly Pebble

    Rule Suggestion [US] Disallow SCP-912 from entering Inner D-block/Airlock area.

    I've definitely seen the ones where 912 decides to go inside after tesla'ing himself like 5 times and getting beamed instantly. Really I'd just like to participate in more sweeps instead of sicc'ing the gensec attack dog at the slightest hint of an armed d-class.
  2. Friendly Pebble

    Rule Suggestion [US] Disallow SCP-912 from entering Inner D-block/Airlock area.

    You know, there was a point not long ago where SCP-912 was ONLY allowed inside inner d-block during an active sweep. He would sit inside the airlock and attack any D-class who entered. It was a perfect middle ground for preventing escapes and allowing GSD to do their jobs. But as usual with the...
  3. Friendly Pebble

    Rule Suggestion [US] Disallow SCP-912 from entering Inner D-block/Airlock area.

    Server rules do not care about what the FLC or CoE/CoC says. You cannot make this US specific. As stated in the post, I have no interest in getting into that. Your words not mine. I would recommend reading the stuff I say more slowly. Please point out at which point in that section I ever...
  4. Friendly Pebble

    Rule Suggestion [US] Disallow SCP-912 from entering Inner D-block/Airlock area.

    It is not power-gaming to use 912 that way, nor is it an "illogical use of an SCP". 912 is literally sentient police riot gear that works alongside combatives, especially GSD. You illustrate my point perfectly. He works ALONGSIDE combatives. He isn't meant to be dropped into D-block completely...
  5. Friendly Pebble

    Rule Suggestion [US] Disallow SCP-912 from entering Inner D-block/Airlock area.

    What does this suggestion change/add/remove: Foreword: Before people reply to this thread with unhelpful things to the discussion like "bro is just a salty D-class main", I will let you know I play BOTH very frequently. My reasoning is purely for the experience of both GSD and D-class players...
  6. Friendly Pebble

    Partially Accepted Nu7 ability to accept their own warfund use

    "Allows Nu-7 to access and deploy war funds faster, ensuring rapid response to critical surface situations where every second counts." Just out of curiosity, if your intention is to make deployment of war funds more efficient, how in your mind would adding additional layers of bureaucracy to...
  7. Friendly Pebble

    Accepted A Rework to the D-Class Karma Decay Rate

    +Support Surprised this has never been changed either. The whole point of the D-class karma system was to allow D-class to actually RP with the rest of the site beyond being sacrificed to the whims of whatever Jr Researcher feels like feeding them to 012. I farmed Trustee one time and one time...
  8. Friendly Pebble

    Denied Make corticosteroid always the last/bottom chemical in a flask or vial

    +Support There really isn't a reason for this not to be the case already. If I want to extend the duration of my speed chems all I do is a spend an extra 1-2 seconds dropping my other vial of cortico. Shaving off a couple seconds and saving inventory by only need 1 vial instead of 2 is the...
  9. Friendly Pebble

    Denied Make a new CL4 Techie Job

    -Support "Possible Negatives of the suggestion: [None.]" Brother I could think of 5 negatives off the top of my head. There is also no need for a CL4 techie. The point of the access level system is to enforce OPSEC within the foundation. What about a techie's job requires them to know and...
  10. Friendly Pebble

    Denied New E-11 job idea

    +Support The fact of the matter is that the TG's/8837 are OP simply to attract more purchases to play them. So anything negating potential sales for CN will not be put into effect. If this were to be implemented, it would have to be significantly toned down and player limited from how it's...
  11. Friendly Pebble

    Denied E-11 Containment Specialist Rework

    -Support They are already set apart from the E-11 Bio/Op by spawning with scrantons and a beam. Your "unique role identity" just gives the CS a repair tool. Lol. Ask for a tech to come down and repair. And if every techie on site is currently feral (very common) just flag on techie yourself.
  12. Friendly Pebble

    Denied Player Movement Overhaul (Stamina)

    SCP:CB has nothing to do with this conversation yet it was brought up? CB is a survival horror game. This is a roleplay server. Dictating the way people play the game because you want it to be similar to another game is just as goofy as the "muh realism" point. The reason unlimited stamina...
  13. Friendly Pebble

    Denied Player Movement Overhaul (Stamina)

    SCP:CB? You mean the game that allows you to upgrade a gas mask 5 minutes into it that gives you unlimited stamina?
  14. Friendly Pebble

    Denied Player Movement Overhaul (Stamina)

    -Support "Muh realism" is never a good reason to add something to a game. Adding a stamina bar isn't going to magically make people RP more seriously or make people shoot at eachother more "realistically". You want a serious change? Bring back Code 1-5's disabling third person mode again.