What does this suggestion change/add/remove:
Add new E-11 job called "Reality bender expert"(or something like that)
This job will be immune to reality bending powers ( aka reality benders cant target them with their powers)
Equipment:
primary weapon : Kriss Vector
Side arm: M9
Utility: Scranton reality anchor, SCP Containment Restraints, Personnel Tablet, Radio, Gestures.
Job will be locked as CPL+
Amount of available slots for a job: 2
Has something similar been suggested before? If so, why is your suggestion different?:
No, I don't think so
Possible Positives of the suggestion (At least 2):
Increased effectiveness of E11 against Reality benders.
Gives E-11 a job which has high potential for RP with reality benders
More variability in E-11 jobs
Possible Negatives of the suggestion:
Reality benders SCPs (8837, TG) will become weaker
Human Reality benders (Dclass TB, CI TB and thaumatologists) will be much more weaker
Based on the Positives & Negatives, why should this suggestion be accepted:
Currently Reality bending SCPs can stop whole pushes of E11 effortlessly. With addition of this job they will have to switch between weapons and reality bending abilities which can give E11 a window to push and do some dmg to SCPs. Human reality benders will become much more weaker because they cant insta kill someone and have lower hp comparing to SCPs. However, I believe that CI TB and GOC thaumatologist wont be much weaker because most of the time they infilling/raiding foundation they doing it in the group of people which allows them to cover for weaknesses of their reality benders. Only reality bender job which will be majorly effected is Dclass TB due to them lacking support team which would cover for them. Additionally this job will give E11 a job which specialised on containment of reality benders which be useful during SCP events where Event scp is reality bender. So considering everything i think it will be good addition for E-11 and server over all.
Add new E-11 job called "Reality bender expert"(or something like that)
This job will be immune to reality bending powers ( aka reality benders cant target them with their powers)
Equipment:
primary weapon : Kriss Vector
Side arm: M9
Utility: Scranton reality anchor, SCP Containment Restraints, Personnel Tablet, Radio, Gestures.
Job will be locked as CPL+
Amount of available slots for a job: 2
Has something similar been suggested before? If so, why is your suggestion different?:
No, I don't think so
Possible Positives of the suggestion (At least 2):
Increased effectiveness of E11 against Reality benders.
Gives E-11 a job which has high potential for RP with reality benders
More variability in E-11 jobs
Possible Negatives of the suggestion:
Reality benders SCPs (8837, TG) will become weaker
Human Reality benders (Dclass TB, CI TB and thaumatologists) will be much more weaker
Based on the Positives & Negatives, why should this suggestion be accepted:
Currently Reality bending SCPs can stop whole pushes of E11 effortlessly. With addition of this job they will have to switch between weapons and reality bending abilities which can give E11 a window to push and do some dmg to SCPs. Human reality benders will become much more weaker because they cant insta kill someone and have lower hp comparing to SCPs. However, I believe that CI TB and GOC thaumatologist wont be much weaker because most of the time they infilling/raiding foundation they doing it in the group of people which allows them to cover for weaknesses of their reality benders. Only reality bender job which will be majorly effected is Dclass TB due to them lacking support team which would cover for them. Additionally this job will give E11 a job which specialised on containment of reality benders which be useful during SCP events where Event scp is reality bender. So considering everything i think it will be good addition for E-11 and server over all.