Recent content by SamPaval

  1. SamPaval

    Rule Suggestion SCP-912 'Riot' Clarification

    -support Unless you can get both servers to agree on a base line for what constitutes a code 2, this wont work. US and UK have them very different. On UK we call it for more then 2 guns And or a TB is known. On US I think its a bit more.
  2. SamPaval

    Rule Suggestion Make it Fail RP to keep 096 or other scps tied into a room For 10+ minuets

    The simplest fix to this is make one of 096 doors heavy, so it prevents easy access, also I'd be 100% fine with it being in cross testing or an area Where other scps are able to get to you and free you. But currently Just putting him in 087 or Under the stair well is completely unfair to the...
  3. SamPaval

    Content Suggestion A movie theater for SCP Foundation personnel

    + support Reshape the old storage closet right beside rsd wing. 🗣
  4. SamPaval

    Make the max slots per OSA and ECA 3 on both servers.

    If you have to bug a staff member to Play a role in which you applied for cause theres not enough slots, the slot count NEEDs to be increased
  5. SamPaval

    Rule Suggestion Make it Fail RP to keep 096 or other scps tied into a room For 10+ minuets

    Talking to the COs will result a simple "no were not gonna do that" No regiment Would in there right mind willingly accept a Indirect nerf to them
  6. SamPaval

    Content Suggestion Retest / Reintroduce Juggernaut Sprinting

    -support The whole point of the juggernaut is to be Slow as fuck yet has 1000 total health (counting armour) and an LMG. Jugs are fine the way they are
  7. SamPaval

    Rule Suggestion Make it Fail RP to keep 096 or other scps tied into a room For 10+ minuets

    You may call a staff after a certain amount of time to request to be uncuffed and to switch off it, I've been told by both HMODs and SL that you must wait THIRTY MINUETS to request to be uncuffed. Yeah 30 FUCKING minuets of sitting there doing fucking nothing cause e-11 dont want you having fun.
  8. SamPaval

    Rule Suggestion Make it Fail RP to keep 096 or other scps tied into a room For 10+ minuets

    thats the gimmick of 096. His entire gimmick when his photo isnt spawned in breaches is him being able to walk put constantly. Hes Very bottem on the threat list during a breach that him walking out is more of a nuisance then a threat. Currently how things are this is Destroying his gameplay...
  9. SamPaval

    Rule Suggestion Make it Fail RP to keep 096 or other scps tied into a room For 10+ minuets

    Thats something content has to do And would probably be put rather low on the priority list of things to do so this issue wont get solved until months maybe a year later. I'm fine with that idea but as a place holder this rule needs to be in place
  10. SamPaval

    Content Suggestion Give CI Commander job the Mossberg 500 instead of the KSG

    + support I mean sure. Its a minor change for a role only a few people have, Dont think I've ever been killed by Johnson using the KSG. Dont think he even uses the commander job In raids alot as hes a Jug-TB main
  11. SamPaval

    Rule Suggestion Make it Fail RP to keep 096 or other scps tied into a room For 10+ minuets

    this isn't something we should be promoting and condoning, the SCPs are players to and there account of fun needs to be taken into account. while yes they can be rebreached easily that incentives working together with the ETS department to get it fixed constantly and for e-11 to clear a path for...
  12. SamPaval

    Rule Suggestion Make it Fail RP to keep 096 or other scps tied into a room For 10+ minuets

    Yes just want to clear up any notion that this is At all about 079. This is more specifically to 096. Hes an incredibly easy to contain and doing this Just completely ruins any fun he could have. There's simply no counter to this without another scps help and atp its heavily risking them and...
  13. SamPaval

    Rule Suggestion Make it Fail RP to keep 096 or other scps tied into a room For 10+ minuets

    This is not about 079, but 096 just being left there for 30 minuets So he cant cause anymore harm. This is unhealthy for the scp As you can easily beam and cuff him and now he just has to sit there or flag off cause e-11 dont want to get a tech expert. Ill say again, this has NOTHING to do...
  14. SamPaval

    Rule Suggestion Make it Fail RP to keep 096 or other scps tied into a room For 10+ minuets

    This is not about 079 but more 096 and others as it ruins there fun cause an E-11 PVT decided "lets stick him under the stairs and forget about him for 30 minuets" its completely unfair to the scp. And should not be condoned
  15. SamPaval

    Rule Suggestion Make it Fail RP to keep 096 or other scps tied into a room For 10+ minuets

    [What does this suggestion change/add/remove:[This change will add putting SCP 096 or others cuffed into a room by themselves so they cant be rebreached or Seen as Failrp] Like for example Has something similar been suggested before? If so, why is your suggestion different?: unknown Possible...