What if we just replaced the fridges entirely with something like the chembank? But like, shared single inventory like the fridges. Would work a lot better than this shit.
EDIT: That would also mean you could have one per department, so less entities on the server overall.
I find it fun but wish it was more in depth. I also think that the way it is atm creates issues (unobserved NITRP and lack of RP opportunities) that could be solved.
Meeting Room
Medbay
Interrogation Room
Armoury
Those are the only things I can think of, but they would be nice to have - 2 more rooms than what exist now
While it would be nice to have those areas, I can see why they're not there. I think it makes sense for now to just leave them out until there's actual plans for what should be there. The AA can already just go in e.g. the storage room attached to the garage hallway, and I'm fairly sure there is...
Either just accept that those clips become unusable or just have staff confirm via logs for certain things (e.g. the person in the clip shoots known player ABC at XYZ time - staff can check who did that in logs to confirm their identity).
Maybe something more like a larger XP amount with a long cooldown, rather than XP per stab, to prevent people from gaining too much XP from being farmed.
What does this suggestion change/add/remove:
Removes this style of sign from the different containment chambers:
This will mean that if things like the security clearance of a room changes, the sign isn't left outdated and unable to be corrected, or if people want to put up newer ACS signage...
You never know if another dev might join or priorities might change in the future 🤷♂️
Plus, it just means that rather than facing another new suggestion of the same thing every few months or whatever, it's on the dev tracker to point to as "yes, we want to do it, even if we currently can't".
Isn't that the point of a backlog, though? To put things on there that are planned/wanted to be done at some point, even if they're unlikely to be done in the immediate future?
I realise that a fair amount of this would require an art dev to make quite a bit from scratch, but like with anything, I'd rather CT accept it and just put it in the backlog to be picked up even in like 3 years time or whenever rather than just deny it outright and then never be done.
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