Recent content by Zourk

  1. Zourk

    Denied Add a radio channel for all foundation combatives, SA and FCOM.

    What does this suggestion change/add/remove: Adds a radio channel to all foundation combative, Site admin, and FCOM jobs. (Frequency controlled by SA/FCOM/Dpt./Reg. command.) Has something similar been suggested before? If so, why is your suggestion different?: Not to my knowledge. Possible...
  2. Zourk

    Accepted New Setting to Chat Tabs

    + Support While we're at it, can we get a separate toggle for OComms as well?
  3. Zourk

    Denied Dynamic same team disguise system

    +Support I've considered making a similar suggestion myself more than once, but could never figure out how to word it.
  4. Zourk

    Denied Allow (MC&D) Energy Weapons to damage armored vehicles, slightly.

    What does this suggestion change/add/remove: Enables energy weapons sold by MC&D (Hailstorm, X-Eon, Sanctum, Freedom, Volk, Triple Take) to deal minor damage to armored vehicles (Or potentially all energy weapons, at risk of faction imbalance.) Has something similar been suggested before? If...
  5. Zourk

    Denied Remove the centrifuge

    +Support Though a rework or replacement would be preferred. Changing the centrifuge so that all vials could be filled/emptied at once, rather than needing to remove, fill, and replace each one-by-one, is an idea.
  6. Zourk

    Accepted Deployable Shield Pickup Delay

    What does this suggestion change/add/remove: Remove, or reduce the new delay when picking up placed deployable shields. Has something similar been suggested before? If so, why is your suggestion different?: Not at time of writing, from what I can see. Possible Positives of the suggestion (At...
  7. Zourk

    Partially Accepted Add 6 seats in the PUMA rear compartment

    +/- Support I'd be good with adding two seats to the puma, allows it to carry a pair of soldiers or medics to support it. In situations where GOC needs to transport more people, bring a boxer and/or a few Humvees along with it, and infantry can deploy from there as needed while the Puma draws fire.
  8. Zourk

    Accepted Techie step ladder entity

    + Support A technical tools placer (Like the cleaning supplies or ISD placer) with a ladder and other low-profile props would be very cool. More E&TS RP tools please!
  9. Zourk

    Accepted D-Block Rework

    +Support Anything that leads to more RP and less riots is a win in my book. Riot = no RP = riot = no RP, etc. +Support This too. Incredible "fishing with da boys" RP opportunity, even better if we can sell the fish. Another scrap option as well (fishing up junk/items?) Convert the death pit in...
  10. Zourk

    Accepted SCP-714 request

    TIL you can remove 714 +/- Support + support for the interaction to remove it from others. - support for removing the command to take it off yourself. A chat command (/drop714 perhaps?) to be able to take it off would be a nice addition.
  11. Zourk

    Denied Defib Rework

    -Support This is already the case, which tells me you've never used defibs before. If you don't get lucky with a one-shock, it usually takes 3-5 defibs to get someone up, which means 3-5 seconds of being pretty much stationary, potentially in the middle of a firefight (and not counting the...
  12. Zourk

    Denied Allow people to use Infection Test Kits on themselves

    +Support If we're really worried about balance, make the self test take 3x as long to run. Otherwise, huge QOL for a part of the server that is more a nuisance for many.
  13. Zourk

    Partially Accepted Engineer/Tech Gameplay: Door fortification/Card Scanner firewall

    Excellent points. It may be necessary to exclude certain keypads/doors from reinforcement (Namely those within a CC). Keypads, I'd imagine could be tagged in the same way as a biometric or code lock, as "anti-firewall" or some other tag. Doors are a bit more tricky, though my original intention...
  14. Zourk

    Denied Make Faction Uniforms more distinct. And add more medical markers to medics

    +Support Making the different factions' uniforms a little more distinct will help immensely for those of us with impaired color vision. As it stands, everyone outside of melee range looks grey, especially in the fog on surface. That, and the smorgasbord of dull greys found on much of the...