Content Suggestion D-Class / D-Block Update + Revamp

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Oct 31, 2022
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What does this suggestion change/add/remove:

Couple of things,

1. Additions to D-Class.
2. New Crafting System.

3. New D-Block.

Starting off with the Additions to D-Class. A mining system. This would also add to the New Crafting System, but I'll elaborate on that later on. A mining system would change how the scrap system works, Instead of having D-Class run around like robots, they would have to mine nodes to get ores which could be turned into scrap, this could also be a way to earn more D-Class XP and give D-Class more interaction with the game instead of just running around, everyone would get their share instead of the usual popup saying there is no scrap in the scrap pile.

Next, the New Crafting System, instead of the "Run up to guy, press button, run back" crafting system, a genuine "DIY" system would make more sense. There could be a table which you could use to craft weapons & keycards using your mined ores & scrap. And instead of the whole non-realistic weaponry D-Class can get (.44 magnum from trash??, UZI from scrap dealer), they'd be able to craft Makeshift Weapons, for example: a Machete, possibly a Bow / Crossbow, Homemade Bombs (instead of the grenades) & Makeshift Looking Guns.


And Lastly, the New D-Block, a D-Block Rework is really needed, like really, whats a void doing right below the cells? I think that only having the site staff areas get reworks (HCZ, PW, EZ) feels really unfair to D-Class, a D-Block rework would make it feel more modern just like the other places, would also make sense to add like a caved in area for the ore nodes. This of course would also boost the amount of people playing D-Class.

Has something similar been suggested before? If so, why is your suggestion different?:

I've seen PLENTY of D-Block & D-Class rework suggestions, the reason why mine is so much different, is that it doesn't ruin the balance and is a really needed addition.

Possible Positives of the suggestion (At least 2):

1. Accessibility for new players. Currently, new players would join the server, be locked to D-Class for a while, go straight into a line and realize its not that fun to just go be tested on. Reworking D-Block would enable them to actually explore & work harder to actually achieve something, rather than to just run around for scrap. Could even boost the player count (more money!).

2. D-Class Mains & Researchers. A lot of people that used to play D-Class or still do will find the current state that D-Class is in to be tragic. It's really repetitive, with 0 buffs, nothing new, and straight up change logs about them getting nerfed again. This would boost the D-Class amount and actually give researchers more people to test on, as currently I don't see people on D-Class that often.


Possible Negatives of the suggestion:

I don't really see any negatives in this, I'm sure the content team could make this possible by looking at their past area reworks. It would boost the amount of riots, but that is what GSD is for.


Based on the Positives & Negatives, why should this suggestion be accepted:

D-Class & D-Block are in a tragic state, constantly receiving nerfs, losing people playing, less tests. Currently researchers have to rely on new players or have people pity them to test or sample, which is not a reliable source, doing everything that I mentioned is a guaranteed way to boost the D-Class playerbase & the amount of tests & sampling (more larp!!). And don't give me that "We are not looking for more combat in D-Class". I know sure as hell that GSD don't get that much to do in D-Block. This would be doing a favor to them too.
 
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+/- Support

You've got some good ideas, Idk if they fit the game though. D-Class mining an area for ores would never fly, but having some kind of covert or secret way to generate scrap for players instead of trash, and buying from the weapon guy that is super easy to spot if you're thinking logically, sounds awesome.

If D-Block were larger or more decorated with practical stuff like a canteen area, cell blocks, solitary confinment ( everything a real prison would have ) then adding a secret area that only D-Class could get to while having it shut down during a sweep to keep it "covert" ( and to keep D-Class from just hiding in the area away from GSD or farming kills from there ) would be amazing. It would add to the idea of making new, homemade weapons like "zip" guns, shanks, or other prison weapons, as well as using scrap to craft actual foundation equipment, like key cards, tranq guns, armor, etc. It could add so much to RP, and even to the quests D-Class have.

I'd love to see some changes to D-block and D-Class, even if they're not my suggestions. If the staff team can make mining work as suggested above, then I'm all for it. D-Class is boring and downright awful during low pop. It'd be so nice to have something to do.
 
+/- Support

You've got some good ideas, Idk if they fit the game though. D-Class mining an area for ores would never fly, but having some kind of covert or secret way to generate scrap for players instead of trash, and buying from the weapon guy that is super easy to spot if you're thinking logically, sounds awesome.

If D-Block were larger or more decorated with practical stuff like a canteen area, cell blocks, solitary confinment ( everything a real prison would have ) then adding a secret area that only D-Class could get to while having it shut down during a sweep to keep it "covert" ( and to keep D-Class from just hiding in the area away from GSD or farming kills from there ) would be amazing. It would add to the idea of making new, homemade weapons like "zip" guns, shanks, or other prison weapons, as well as using scrap to craft actual foundation equipment, like key cards, tranq guns, armor, etc. It could add so much to RP, and even to the quests D-Class have.

I'd love to see some changes to D-block and D-Class, even if they're not my suggestions. If the staff team can make mining work as suggested above, then I'm all for it. D-Class is boring and downright awful during low pop. It'd be so nice to have something to do.
The whole mining idea is something to spark the change of scrap obtainment. Cause right now its just really repetitive. I'm sure something else could be figured out to change the scrap obtainment, even if its not mining, it just really needs an update.
 
MAKE DBLOCK GREAT AGAIN
+ SUPPORT
But besides the glaze if anything a rework to the dblock area or it in-general being larger would allow for more general freedom(omg the gun??????) to the dclass to organize and do stuff internally that could be more fun. If things like a mine is added then it could provide for people to organize a gang to control the mine and there in it permits for internal dblock rebellions as well as agreements.
 
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