What does this suggestion change/add/remove:
Make it so that instead of MTF or combatives affecting if Warfunds can be hacked it only matters if SOP is online or not. Such as make it simillar to how many CI are needed 8 for 1 mil 12 or so for 3 mil
Has something similar been suggested before? If so, why is your suggestion different?:
I don't believe so.
Possible Positives of the suggestion (At least 2):
Stops CI from raiding late night for 1mil or 3 mil when theres almost no SOP on.
Allows for more chances for foundation to keep their warfunds rather than having 3 SOP on and having E11 have to come from SS to stop CI from hacking.
Possible Negatives of the suggestion:
Makes it harder for CI to raid for warfunds
Could cause for balancing issues.
Based on the Positives & Negatives, why should this suggestion be accepted:
On UK at least CI tend to steal the most warfunds when it is lower pop and SOP have usually gotten offline. When this happens it leaves the only available combatives to respond are those who spawn way farther than one minute away such as GSD E11 who spawn in SS, O1 who spawn in Core Sector, and the only close combatives being A1 who spawn on F3. When there is almost no SOP it tends to be far easier for CI to hack warfunds which in my opinion don't feel it should be the case. This could however, Cause CI to not be able to hack warfunds as much or have more trouble to do so. There also is going to be the issue of choosing how many SOP should be on to hack war funds. However, Typically there usually is atleast 8 SOP on which will allow for CI to almost always be able to hack 1 mil besides late pop which is why this entire suggestion was made.
Make it so that instead of MTF or combatives affecting if Warfunds can be hacked it only matters if SOP is online or not. Such as make it simillar to how many CI are needed 8 for 1 mil 12 or so for 3 mil
Has something similar been suggested before? If so, why is your suggestion different?:
I don't believe so.
Possible Positives of the suggestion (At least 2):
Stops CI from raiding late night for 1mil or 3 mil when theres almost no SOP on.
Allows for more chances for foundation to keep their warfunds rather than having 3 SOP on and having E11 have to come from SS to stop CI from hacking.
Possible Negatives of the suggestion:
Makes it harder for CI to raid for warfunds
Could cause for balancing issues.
Based on the Positives & Negatives, why should this suggestion be accepted:
On UK at least CI tend to steal the most warfunds when it is lower pop and SOP have usually gotten offline. When this happens it leaves the only available combatives to respond are those who spawn way farther than one minute away such as GSD E11 who spawn in SS, O1 who spawn in Core Sector, and the only close combatives being A1 who spawn on F3. When there is almost no SOP it tends to be far easier for CI to hack warfunds which in my opinion don't feel it should be the case. This could however, Cause CI to not be able to hack warfunds as much or have more trouble to do so. There also is going to be the issue of choosing how many SOP should be on to hack war funds. However, Typically there usually is atleast 8 SOP on which will allow for CI to almost always be able to hack 1 mil besides late pop which is why this entire suggestion was made.