Partially Accepted Chemicals consumption rate change

Content that has been partially accepted
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What does this suggestion change/add/remove:
Change the consumption rate of all chemical vials, flasks, etc from 200ml to 100ml. For example, if you consume a flask containing 1L of potent duloxetine, drinking it once would leave you with 900ml in the new change, instead of the current 800ml.

Has something similar been suggested before? If so, why is your suggestion different?:
Wasn't able to find one. Attempted to use keywords. Since this has been present for years, I do wonder that someone has atleast suggested something similar, but I was unable to find one.

Possible Positives of the suggestion (At least 2):
+ Reduction in the deployment of empty flasks/vials onto the field. Although small amounts of these doesn't affect performance majorly, high pop could change that.
+ Reduces the pile of flasks containing 100ml of X, so utilization for 1L of X is maximized. This way you could take the flask out of your pocket, drink and put it back.


Possible Negatives of the suggestion:
- People with abundance of chemicals could keep anything for every situation in their inventory without having to plan to leave space in their inventory (Less of an issue for those with the backpack access).

Based on the Positives & Negatives, why should this suggestion be accepted:
This change would improve the usage of chems. Sure, this suggestion would mostly help with the usage of combat chems, like potent, cortico, anima, nhu and what not. So in a sense, this would mostly benefit the combative departments. This suggestion also helps with the members of the community, who are not as wealthy as others. For some they might not be bothered by just drinking straight from a full flask.
 
Voting on this suggestion has been paused.
+Support for the most part

-Support for chems that need 200mL drunken at once to have a greater effect.

iirc the compression chem that makes you smaller needs to be drunken 200mL at once to become really tiny. I don’t think drinking 100mL and then another 100 would make u super small like it is supposed to but if it does then forget about this part.
 
+Support for the most part

-Support for chems that need 200mL drunken at once to have a greater effect.

iirc the compression chem that makes you smaller needs to be drunken 200mL at once to become really tiny. I don’t think drinking 100mL and then another 100 would make u super small like it is supposed to but if it does then forget about this part.
Make it so you can select how much to drink at once
 
+Support for the most part

-Support for chems that need 200mL drunken at once to have a greater effect.

iirc the compression chem that makes you smaller needs to be drunken 200mL at once to become really tiny. I don’t think drinking 100mL and then another 100 would make u super small like it is supposed to but if it does then forget about this part.
I was wondering if this could be an issue. I don't know if the game resets counter after drinking or extends it.
 
Suggestion Partially Approved



Hi Aaron Hench,

Thanks for taking the time to make a server suggestion.
The Content Team has chosen to partially accept your suggestion for the following reasons.

We are going to implement a different solution to making the default consumption 100ml.

Your suggestion will now be locked and marked as partially accepted.​
 
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