What does this suggestion change/add/remove:
Adds a Field Kit [NOT FIRST AID KIT] to the loadout of E-11 Officer and Commander job.
Has something similar been suggested before? If so, why is your suggestion different?:
I have seen and personally wanted requests for an E-11 medic job in the past, However this request is to simply give E-11 Officer and Commander job a Field Kit [NOT FIRST AID KIT] instead of having a whole new medic job that would make other medic roles a lot less useful.
Possible Positives of the suggestion (At least 2):
If dispensers are broken or disabled E-11 still have limited access to a source of healing and stopping bleeding.
Also if dispensers are broken or disabled E-11 don’t have to wait for a medic to go all the way into heavy and/or require E-11 to go all the way to medical from heavy, This also includes if medical are not available to support in the current situation.
Allows E-11 CO's to keep themselves alive for longer so they can continue to give orders during CI raid's or SCP breach's.
Allows members of E-11 to stay alive longer during CI raids and SCP breach's without completely relying on medics and/or dispensers working all the time.
Possible Negatives of the suggestion:
I genuinely see no negatives to this suggestion.
Based on the Positives & Negatives, why should this suggestion be accepted:
This suggestion should be accepted as it doesn’t stop e11 from having to interact with medics, it only helps prevent avoidable deaths in some scenarios.
Additionally the field kit they would receive does not have infinite uses thus medics would still be valued and requested in combat, this also means their is more of a need to restock ammo as it would restock the field kit.
Adds a Field Kit [NOT FIRST AID KIT] to the loadout of E-11 Officer and Commander job.
Has something similar been suggested before? If so, why is your suggestion different?:
I have seen and personally wanted requests for an E-11 medic job in the past, However this request is to simply give E-11 Officer and Commander job a Field Kit [NOT FIRST AID KIT] instead of having a whole new medic job that would make other medic roles a lot less useful.
Possible Positives of the suggestion (At least 2):
If dispensers are broken or disabled E-11 still have limited access to a source of healing and stopping bleeding.
Also if dispensers are broken or disabled E-11 don’t have to wait for a medic to go all the way into heavy and/or require E-11 to go all the way to medical from heavy, This also includes if medical are not available to support in the current situation.
Allows E-11 CO's to keep themselves alive for longer so they can continue to give orders during CI raid's or SCP breach's.
Allows members of E-11 to stay alive longer during CI raids and SCP breach's without completely relying on medics and/or dispensers working all the time.
Possible Negatives of the suggestion:
I genuinely see no negatives to this suggestion.
Based on the Positives & Negatives, why should this suggestion be accepted:
This suggestion should be accepted as it doesn’t stop e11 from having to interact with medics, it only helps prevent avoidable deaths in some scenarios.
Additionally the field kit they would receive does not have infinite uses thus medics would still be valued and requested in combat, this also means their is more of a need to restock ammo as it would restock the field kit.
Last edited:
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Senior Game Master