Search results

  1. ShipMasterCaine

    Replace K17 with the BMP

    From what I remember even our ATGMs are inconsistent, they never felt like they did much if any damage and since all the vehicles use the same entity for the ATGMs I think it's an issue that spans across all of them as JAC has been told multiple things like aim for the roof of the turret, aim...
  2. ShipMasterCaine

    Denied Heli Nerf Idea

    Honestly the effectiveness of helis vs ground units need to be looked at, especially with tanks as it doesn't take all that very many hydra rockets landing near a tank to set it on fire and in that stage it's guaranteed kill with cannon fire, it's not fun to deal with, especially with how the...
  3. ShipMasterCaine

    Denied Reduce restock on tanks and helicopters

    Massive + support on this The fact that if you get your stocks flattened in one war due to shit friendly CAS, which is already a massive issue to deal with in that war, you get fucked over for next war, just in general being able to take out vehicles and not have to worry about fucking up the...
  4. ShipMasterCaine

    Accepted Tank round explosion radius

    Depends because you could just set all tanks with HESH which has the same amount of damage at any range which would work well with rockets as they, kinda, can't bounce since they squish and go boom, either way with how rockets work right now only hydras and hellfires would be affected by the new...
  5. ShipMasterCaine

    Accepted Temporarily replace NWO's matador with UAN's AT4

    Again you'll have to get a dev to look at it, I'm not sure myself but I'm fairly sure that there is a delay so it fires as quick as the AT-4 instead of how it was back on afghan where it could get 4 rockets off in like 30 odd seconds
  6. ShipMasterCaine

    Accepted Temporarily replace NWO's matador with UAN's AT4

    I think there's a similar thing with our AT-4, it has an arming animation which takes a bit before you can ADS and fire it so that delay on the matador might be to have them function the same, one of the devs will have to confirm but I'm fairly sure that's the case
  7. ShipMasterCaine

    Accepted Tank round explosion radius

    They wouldn't even need to do that, gredwich's base already has files that augment simfphy stuff with different shell types, actual hud readouts for now much ammo you have in machine guns and a reload indicator, its just making a new file with a config gredwich can read, hell it even has a...