Search results

  1. MLGMagicHoodini

    Denied Buff the spread of the main tank gun explosion

    -support A shell hitting the ground is not the same as direct hit, the explosion is always gone be smaller, and same goes for the MG, it's not a laser, or anything, it needs account the vehicl stability, location, angle and etc, u can't expect to be moving and shaking on rough terrain, and have...
  2. MLGMagicHoodini

    Denied Hostage Negotiations

    Neutral There are rules afaik about negotiating vehicles, u can't ask for a Tank in trade for a PVT, so while it would work in some levels, in others might be too broken, like asking for a Himars as previously stated, the max that it could go is to the 2nd to last Vehicle (Before the Challenger...
  3. MLGMagicHoodini

    Accepted Make NATO Rally Points blue, NWO ones red

    +support Nothing against it, good idea, would work amazingly, and be 100x easier, and prevent destroying the wrong Rally Point, in the heat of combat
  4. MLGMagicHoodini

    Denied Rule Suggestion Change

    -support I mean u can B2, Napalm and PA right outside of gates, to prevent them from coming in, anything inside should be somewhat easy deal with seeing how u spawn near it, I can imagine a Napalm inside CC or something would ruin the BaseRaid for everyone, seeing how it last quite the time, and...
  5. MLGMagicHoodini

    Dr TailSkipper NHC Application?!

    +support All I had to say, was the war leading, but u said it urself, it's not bad, but not greatest, but as time goes, it can improve, so I'll +support and hopefully u can lead NATO to win even more wars as we need more NHC Active ngl
  6. MLGMagicHoodini

    Accepted PC picking up the Flag

    +support I think they shouldn't be allowed to even pick them up to start, friendly or enemy, and their tags shouldn't count towards KC too, seeing how they can't plant bombs in S&D
  7. MLGMagicHoodini

    Accepted Tear gas/ gas update

    +support This would be cool, but not really for war, I think for AOR/RMP to have and use during peacetime, incase needed or something, and for RP Reasons
  8. MLGMagicHoodini

    Accepted 1st AL and 17th Mine layer job, to replace Autoriflemen

    +support Massive This is actual a amazing suggestion, not only it would fix a issue, it would add a new interesting job, only thing, 9k damage, idk how health works, but it would kill most tanks engines? Since most of them have 10k (Exception of T14, T72, T90), it would also kill HQs in 2 Shots...
  9. MLGMagicHoodini

    Denied Update to Vehicles

    I've spoke with Frogger, and I didn't know that server didn't use gredwitch vehicles, and that they need be converted and all that, I thought since server has some Gredwitch features, that the vehicles also were Gredwitch friendly, so it's a mistake on my part
  10. MLGMagicHoodini

    Denied Update to Vehicles

    Reason I suggested the Humvee with AA, is to give ground a easier chance to fight air, without breaking SWB/JAF, seeing how a Humvee, can go down easily, especially with 1 or 2 AT4s, having a ligher AA Gun would help ground regiments such as ISAF, and possibly JAF? to deal with air, since JAF...
  11. MLGMagicHoodini

    Denied [MRP] Map Specific Game Mechanics | Afghan/Airfield Usage

    The first part would be good for RP Scenarios and etc, but I feel like some brats and minges would just go there, and ruin the fun for people or destroy stuff, but other than that I agree Also the VWAR can probably just be changed to allow multiple Supply Depots? Shouldn't be that hard, if the...
  12. MLGMagicHoodini

    Denied Update to Vehicles

    What does this suggestion change/add/remove: New BTR80 + BTR80A (or others too) New Humvee + AA Humvee New Bradley + Puma New T72 New T14 And more Has something similar been suggested before? If so, why is your suggestion different?: Don't think so Possible Positives of the suggestion (At...
  13. MLGMagicHoodini

    Denied [MRP] Map Specific Game Mechanics | Afghan/Airfield Usage

    +support Better than the M2 Perk we get now
  14. MLGMagicHoodini

    Denied Map Specific Vehicles/Uniforms

    Yes, I've noticed after looking at the textures for the vehicles, it's not easy to look at, but for example Boxer, already has a desert and forest camo, we could use those, or try find some in workshop? There may be some in there?
  15. MLGMagicHoodini

    Denied New Spy metagame rule

    -support Some rules are already weird, I got called out cause I put in comms there was a spy near me, he was disguised as me... Seems like I'm not allowed do that? Spies are good, play TF2 to know how to be stealth and trick the enemy, or if u going spy, try kidnap someone, disguise as them...
  16. MLGMagicHoodini

    Denied Map Specific Vehicles/Uniforms

    I don't mean change the models to new ones, and remove current ones, but having variations, for players to choose, so if we in Afghan they can use a more desert model, and in Highlands a more forest/snow model, and yes the whole suggestion is not game changing as much, and not that important...
  17. MLGMagicHoodini

    Denied Map Specific Vehicles/Uniforms

    Yes I do understand having to make a skin for every singel vehicle and etc can be a pain, but this is something that can be worked on on the long run, doesn't need be insta, but just variety, same goes for Playermodes (tho this is gone be harder I think)
  18. MLGMagicHoodini

    Denied Map Specific Vehicles/Uniforms

    What does this suggestion change/add/remove: Adds new vehicle skins, and new uniforms, depending on the current map, to better fit the thematic Has something similar been suggested before? If so, why is your suggestion different?: Don't believe so? But it was a thing before from what I've seen...
  19. MLGMagicHoodini

    Accepted Armored Supply Vehicles

    +support It would be fun and better for COs and etc to supply too, cause right now it's a risk getting a CO or something to supply, since Transport Truck is not armoured they can get kidnaped, having a armored version, would prevent that, and also useful during war too