What does this suggestion change/add/remove:
Update the in-game time on the conflict status to BST (1 hour forward)
Has something similar been suggested before?:
Probably
Possible Positives of the suggestion (At least 2):
I can read the time while tabbed in-game
Possible Negatives of the...
+ Support
+ Active IG/TS3
+ Mature & Friendly
+ Responsible
+ Approachable
Hi Mike, I think you'd be a great addition to the staff team for the reasons stated above. Good luck!
+/- Neutral
+ Previous staffing experience
+ No warns
+/- Never seen in-game
- Application could be improved
Hi @Flas4hPT, unfortunately, I have not interacted with you enough to leave a complete verdict.
Maybe take some time to get to know the community more before applying; however, I wish...
+ Support
Suggestion is confusing but I think you meant to have 1 active lane in CTF/S&D when there are low players and vice versa.
Sounds good, would make wars more balanced and enjoyable instead of repeatedly capping 1 flag that the opposition can't defend due to a lack of players.
+/- Neutral
Hi Theo, I may have seen you around once of twice in-game but I don't believe I have interacted with you as of yet and therefore cannot leave a complete verdict.
+/- Neutral
Hi Theo, I may have seen you around once of twice in-game but I don't believe I have interacted with you as of yet and therefore cannot leave a complete verdict.
- Support
- Event ideas are basic
- Not great interactions in-game
+ Active
Ideas need improving - maybe more detail and attributes. As JAF MAJ, the JAF/SWB event just seems like a regular war..
- Support
The reasons are endless but I'll try to list some here:
- Trainings - nobody would do them as fear of it being interrupted
- Events
- Discourages RP entirely. People wouldn't rp as they would just be worried about war the whole time..
- It could possibly do the exact opposite of the...
For everyone saying "you can just use grenades and AT4s", its really not that simple.
Firstly, most regiments dont have access to AT4s..
Secondly, I'm sure you're aware the briefcase spawns inside a building for the mission. This means tanks can camp the building and stop us from...
What does this suggestion change/add/remove:
Add a rule to stop 17th/1st using tanks in a briefcase capture mission. JAF/1st recently did a briefcase mission in which JAF were completely trapped inside a building at East Town, being camped by a 1st tank. There was no way for us to leave unless...
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