That's fair, I have no understanding of how gmod dev actually works but I understand there's a lot of jank involved, I had issues with e11 secondary spawn very recently
I'd hate to lose the EZ spawn as i adore it but I'd rather take the old spawn to avoid the issue of being stuck by EZ bulk...
What does this suggestion change/add/remove:
Allow technicians, engineers and tech experts to spawn in LCZ. either back in janitor spawn or somewhere new as long as its past the EZ bulk (maybe only during code 5?)
As it is right now if a breach reaches LCZ and EZ bulk gets closed techies are...
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