yea uh unfortunately decisions shouldn't be made based on how funny it is for the SCP players to nuke the site every 30 minutes.
The example is right in your faces. There is a mass site-wide breach and nuke every half hour because 035 will breach silently and type green will quietly spam escape...
What does this suggestion change/add/remove:
Adds a rule where Type Green cannot use escape card to breach SCP-035 more than once per breach.
Possible Positives of the suggestion (At least 2):
+Balance
+Less annoying breaches
Possible Negatives of the suggestion:
-Type Green/035 may cry
Based...
What does this suggestion change/add/remove:
Adds a server rule where SCPs cannot enter another contained SCPs cell other than their own unless it's during an official cross-test, they intend to use the breach tool on them, hack them out, or otherwise immediately breach the SCP.
Possible...
I believe it makes sense. Here's some quotes from the SCP Wiki:
"SCP-106 has also shown an aversion to direct, sudden light. This is not manifested in any form of physical damage, but a rapid exit in to the “pocket dimension” generated on solid surfaces."
The Tesla Gates do make a direct and...
What does this suggestion change/add/remove:
Removes 106s ability to no collide through the door next to the Tesla Gates. In turn, 106 is forced to walk through Teslas and be teleported to someone else.
Possible Positives of the suggestion (At least 2):
+106 Counter
+Tesla utility
Possible...
No
MTF need hard caps and there aren't any real issues that come from having hard caps. MTF are not meant to be basic starter regiments where anyone can join them and suddenly there's 30 E11 and 40 Nu7 online at a time. That's just unnecessary and frankly, stupid. That's why in a future update...
-Support
Brother, this is Garry's Mod. I don't want to be walkin around as A-1 and suddenly have a grown person bark at me for 5 minutes. God knows what the D-Class or trolls will do...
The SCP itself is cute, but the Garry's Mod community isn't.
What does this suggestion change/add/remove:
Disables the Materialize ability when the Type Green is contained. It's abilities would only work if it's breached.
Secondary solution is to add a rule where SCPs cannot attack anyone outside of their cell unless they're attacked first or they're...
perish
Also to clarify for any further concerns for distinguishability for any future viewers;
These models have NVGs and glasses built into them. You can switch different jobs to have NVGs or not, have glasses and no goggles, or neither. Lots of options, we only use like half of them.
"It's just a game" is the laziest justification for intentionally shitty looking models I've seen thus far. It is a game, I'm glad you pointed that out I was confused on if it was real life or not before that comment. Being a game is not even a point to be made that's relevant. The vast majority...
The issue with this is that Operatives would still be stuck with no helmet until they reach LCPL and thats only if they want to be a Medic. They would be the bulk of the Task Force, so it'd be even more important to ensure they have protective gear realistically. Plus, why intentionally make a...
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