The main issue with Floor 2 is the 3 turrets you need to get past just to reach the lift.
And once you pass the first. You need to commit to it as that turret shoves you back into the path of the remaining two.
Also out of genuine curiosity when were the turrets knockback effects needed? I...
The title contains the main point but I shall give more detail. Yap session incoming that is definitly biased due to my views. I'll try and get as neutral as possible.
Point 1. Reaching it
EZ: Just getting to Floor 2 itself can be tricky because of The Bulk, The Tesla then the EZ turret. As...
One of the major issues for Foundation is that SCPs can effectively camp between PW Loop - Medbay. Which makes it so the only Combatives who can consistently respond are Combat Medics (Which incentivies SCPs to run into medbay to kill them quickly)
Especially if PW bulk is closed that gives...
If SCPs aren't defending 079s CC then that's honestly a skill issue.
He does need some sort of buff but a turret ain't it
(If he was allowed to just hack the turret while not breached it would definitely be abused in the Once in a Blue moon scenario someone actually tests on 079)
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