Of course you'd say that to avoid calorie burning....
On a more serious note:
They are alright but I can absolutely see why they need changing from a re-containing SCP POV
Plenty of Russian/French/German etc servers out there who ban you for not speaking the language.
There is zero need to accommodate additional moderation or channels for other languages
Doesn't need a reversion, It needs a shrinking.
The old HCZ really wasn't that good in comparison to what we have now.
Shrink Reactor
Remove some of the empty maintenance rooms
Shrink down some of the hallways
Maybe remove the Primary Elevator and add 2 teleport function freight elevators...
The way you have treated people has been appalling. The audacity to state "I was a D&D player" to just try and shrug this off is incredible.
If you want to improve your standing in the community, treat people better. Stop faking you having pull with FCOM/SA/Directors when something doesn't go...
I don't think anyone from UK ISD is really complaining about this
People still get ripped a new one in 1-2 seconds flat with headshots/energy weapons/scp sweps
Its not that big of a deal
Username: Broda
Your in-game name: Broda (Godfrey Kagen)
Your SteamID: STEAM_0:1:24655601
Previous rank: Gamemaster
Are you appealing a Staff resignation, demotion or blacklist: Resignation
Date of resignation: 02/07/2025
Have you received any kicks/warns/bans, and if so, why...
+Support
After seeing the way you dealt with and created good RP today, I have confidence you'll make an excellent ECM.
Best of luck Maxo, I think this is your chance for it!
Could be a good pick for ECM, need to see more of what you do as an ECA first before any support from me
Not a bad app either, you understand the fundamentals of an ECM which is great
Originally, I was a bit "meh" on the idea but Jericho and Hersh make a very valid point. We are required now to respond to PW/CS CI incursions which are very frequent and get shredded very quickly due to having such low armor value.
Either pop an armory in the CL3 Arresting NPC area so we have...
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