Original Steam login name (your accounts first ever name): neocommanderger
How many hours of playtime do you have? (vtime_menu in console): 221 (Converted from "One Month" Achievement progress)
Age: 22
In what country are you located?: Germany
Time zone: UTC+1
Foundation Name (include your...
that is a balancing thing that would need to be tested out. I would think of something rather large, but you shouldn't be able to just chill in HCZ while the helpers hang around EZ. At least not for longer then a collapse timer.
The hitbox of a playermodel is not just one box, it's multiple small boxes that make you take different damage depending on what part of the body you are hit at. At least that's how I understand it from the resent change logs posted. So its already a thing I guess. (not 100% sure tbh.)
What does this suggestion change/add/remove:
Currently you can basically stay in the dimension indefinitely when one of the helpers periodically enter it and therefor run around the entire map.
I believe that you should be required to stay in the proximity of the helpers and if you go to far out...
What does this suggestion change/add/remove:
It just doesn't make sense. Why would you loose armor when bleeding?
Has something similar been suggested before? If so, why is your suggestion different?:
nah
Possible Positives of the suggestion (At least 2):
- more realistic
Possible Negatives...
What does this suggestion change/add/remove:
Add functionality to the weapon check (or a new SWEP) to allow a user to actually strip/disable comms and headcams instead of using a bind. When someone then tries to watch the headcam, it's shown red, like when someone turned it off manually.
Has...
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