Even though my suggestion partially relies on it, if you truly enjoy an SCP enough then a breach tool shouldn't change how much you want to play it.
And then if a breach tool does change it so much then you'll want to try the other SCPs.
When looking into what SCPs are powerful / played, you...
What does this suggestion change/add/remove:
- Suggests the addition of a weekly revolving rota of which SCPs get a breach tool upon being breached / spawning. Changing which ones get it from week to week.
Has something similar been suggested before? If so, why is your suggestion different?:
-...
Yes.
+ Support
I expect Synergy to get this, because more than any of us normal goon players, O5 truly should recognise how good of an RPer and leader they are just because of their work, time, and effort spent as an OSA.
I don't think this would add or change anything, RDM already falls under the "reasonable RP reason to kill" idea and adding it wouldn't do much.
Could you point out where / when this happen? I'm not saying it doesn't exist but beyond hearing "CI raiding" occasionally I don't think as a D-Class...
Perhaps a loss of my GOC is required to make the universe a healthier place.
I enjoy the overall idea, although believe it may need some minor tweaks. Levelling / Ranking being primarily OOC based (levels / credits are 50% OOC, and applications / interviews are a good 85% OOC) is a horrific...
Yeah, let Nosey have his 10 billion chems not locked to a GOC character.
I like the idea of separate chems on separate roles, but it's so strange to lock it to a single vpoint based mechanic.
Giving GMs the ability to infect people with diseases, cure them, and make them temporarily immune would be very very cool.
I cannot support this enough. + Support
PAC/Lore Approved
Hello @Marrio Tazuul,
Your PAC3 Request has been approved.
Any changes to your Character Bio/PAC3 will have to go through the process of being accepted again. This can only be used in planned non-combative situations and should not be used in any scenario that may lead to...
PAC/Lore Approved
Hello,
Your PAC3 Request has been approved.
Any changes to your Character Bio/PAC3 will have to go through the process of being accepted again.
Kind regards, Blob
I don't like the forced 1st person vibes.
But locking it to specific locations could be good - especially those around surfaces or hard used combat zones.
Would be even better to also lock it to specific jobs.
PAC/Lore Approved
Hello @JesterX3,
Your PAC3 Request has been approved.
Any changes to your Character Bio/PAC3 will have to go through the process of being accepted again.
Kind regards, Blob
Please call sits for this, if you're not holding the weapon our and they just see it when they weapon check you that us not a KOSable situation.
Otherwise I agree with you though, would be good to be able to drop it.
What does this suggestion change/add/remove:
- Increase the drop chance for any keycards a person is holding if they purposefully kill themselves. Basically including deaths from:
Cyanide Deaths
Bleach Deaths
Chemical Based Deaths
Has something similar been suggested before? If so, why is...
Wow! Opinions (saying this as player)
My main opinion about E-11 is that a large part of their gimmick is "fighting SCPs" but truly they actually don't have much more anti-SCP power than the majority of the other regiments.
The majority of other combative CL3 roles can do the "fighting SCPs"...
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