- Dec 24, 2020
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What does this suggestion change/add/remove:
incease the zombie limit for 049 (currently 8), OR increase the damage and hp of 049-2 (or a mix of the 2)
Has something similar been suggested before? If so, why is your suggestion different?:
I don't know there's 50 pages of resolved suggestions
Possible Positives of the suggestion (At least 2):
1- Makes 049 more of a threat, forces response teams to deal with him before there's too many zombies. Because currently when 049 encounters a bunch of MTF with hazmat suits there isn't much he can do beside dodge the bullets due to the 25% success chance on trying to infect people with suits.
2- Currently when the limit of 8 is reached 049 can't do anything but dodge bullets and lead his zombies, cause the needle is his only weapon. The needle it self is also hard to actually hit people with, let alone the people with hazmat suits.
Possible Negatives of the suggestion:
Could possibly lead to a snowball effect if 049 finds a bunch of unarmed people in close quarters but that would be extremely lucky on the side of 049
Based on the Positives & Negatives, why should this suggestion be accepted:
Due to 049's low hp and the hazmat suits, the zombies are 049's real weapon, and only 8 zombies isn't much of a challenge for ERT.
I think the limit should be increased to atleast 15, i feel like that's very fair cause its hard to actually start gathering up zombies in the first place, if you get a lot it's the fault of the response team.
See below my reasoning for increasing 049-2 damage and hp
Edited: After playing several 049 breaches i have noticed that the zombies are pretty much only usefull for soaking damage and buying time for other SCP's to do the killing. 049-2 can pretty much only kill anything if their swarming one or two people, who have no chance to survive since their going to get bodyblocked and swarmed. In any other case it wont take long before 049-2 to just get massacred if there aren't any other SCP's there to do damage because of their low hp and damage.
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