096 Rework

Inky The Moth

Active member
Dec 29, 2025
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What does this suggestion change/add/remove:
[I have a few suggestions after having played 096 for a while.
1st and foremost, make it NOT allowed to blindfold 096 while taking him to his CC, not only does it suck to be blindfolded but 096 should be trying to not look at people's faces anyway so having him blindfolded makes it more likely for him to see faces. Either that or if there is a way you can just make it so he can not be blindfolded at all.

Next is ideas for interesting mechanics rather than things that annoy

A 096 photo swep, most likely an event only item it is a photo which when you take it out you hold it out in front of you. Additional mechanics if you have multiple photos or you simply want to "tape" the photo to something you can hit primary click to attach the photo to anything (tape it to a wall, a vehicle, or SCP), or hit secondary click if you want to look at the photo yourself for... some reason. Additionally maybe bit of extra mechanic that if parawatch gets a hold of the swep they can press a specific button to "post the image on the internet" with a certain text. if you click the link in question then your character immediately sees 096's face. Link expires probably after 1 to 5 minutes.

096 XP bonus when he kills the people who had seen his photo based upon how little people saw him on the way to said photo. Like if 8-5 or less people saw you on the way up maybe get a 300 xp bonus, if 3 or less people saw you like an 800 xp bonus, if LITERALLY no one else saw your face and you manage to get to the people who saw you photo without killing ANYONE who didn't see the photo specifically you should get an xp bonus grand price I would think like 8000 to 2000 xp depending upon how much you want to reward that, maybe even give a little cash because QUIRKY. It is indeed OBSCENELY hard to get to the person who has

Not sure how someone could do this in code but I think that when the 096 picture spawns anyone who has scrambles equipped *as in not a part of their default loadout* gets them automatically removed.

General rule change that if an 096 photo does spawn and immediately is destroyed either because landed on its back or as it sometimes seems to do spawn in a pit which immediately kills it that staff are allowed to spawn another photo I suppose might need evidence of it.

Update 096 model and animations

Find a way to make it so 096 can't see through blast doors.

Has something similar been suggested before? If so, why is your suggestion different?:
[The blindfolded rule has already been suggested, mostly just adding it with the other suggestions, I do think that the other parts of the suggestions are original.]

Possible Positives of the suggestion (At least 2):
[Positive of disallowing blindfolds for 096 is that more rp actually happens and 096 isn't as annoyed all the time when they do use blindfold.

positive of 096 swep with mechanics is good for rp and I think would be a really funny way to have a breach happen.

096 XP bonus would encourage 096 to try his best to not have his face seen by others and try to ONLY kill the target, would make for some interesting high skill gameplay of avoiding the sightlines of people.

The automatic scrambler remover would make it so perma scramble people *people who wear scrambles all the time* aren't going to instantly end a 096 breach without any recourse since it is fail rp to wear scramblers all the time anyway.

096's photo being respawned when it does immediately get destroyed would make it so it is less frustrating to play 096, waiting for hours in order to breach for it to immediately just stop? frustrating and makes me not want to wait for breaches anymore.

The model and animations are goofy, only reason why people don't usually notice is because they aren't looking I just want him to look better.

Always feels unfair when someone "sees" my face through a BD

Possible Negatives of the suggestion:
[I do not think there is a negative of the blindfold rule the blindfold is annoying and people only do it to annoy the 096.

negative of the 096 swep is probably that it could be the worst breach of all time, someone tactically using 096 like that could be DEVISTATING though could think of it as a positive because it would be funny.

Negative of the bonus XP is a couple things, just ODD gameplay from 096's I suppose not looking towards their destination, AND once the 096 gets over the "Target killed bonus cap" as in the targets they killed on the way to their photo target would have them not care anymore after that, though 096 still shouldn't be making people not see his face. Additionally target killed bonus would maybe be too easy if you get a bucket on your head, so maybe make the bonus not apply if you get bucketed. ALSO on low pop the bonus xp would be too easy to accomplish so I suggest making it only apply when population is 60 or more.

The automatic scrambler remover would be annoying to players who thought they were safe from an 096 photo when they were not, but they shouldn't be wearing scramblers anyway all the time.

096 photo being respawned could be abused I suppose but that is why evidence would need to be required for it.

I don't know how 096's model and animation changes would affect his face "see box" *like hitbox but with your eyes*

From what I heard with the 096 seeing through BD it is a REALLY hard fix due to how gmod is programmed so can just ignore that one if it too hard.]

Based on the Positives & Negatives, why should this suggestion be accepted:
[I believe that the suggestions I made are interesting and could change up how 096 works, I think the suggestions I made here should be tweaked and tinkered with to see how it could be balanced well. Of course this is a LOT more code for every single one of these so this is a big set of suggestions but I think it is neat to think about.]
 
A 096 photo swep, most likely an event only item
this can be spawned as an entity tbf so may not be needed
Additional mechanics if you have multiple photos
what additional mechanics, you should specify for content team as they cant just imagine what you mean
hit secondary click if you want to look at the photo yourself
would just be against the rules if you knew what it was
parawatch gets a hold of the swep they can press a specific button to "post the image on the internet" with a certain text.
I feel like something like this would just be useless after the first time? as people would know

Not sure how someone could do this in code but I think that when the 096 picture spawns anyone who has scrambles equipped *as in not a part of their default loadout* gets them automatically removed.
This would just be stupid and very easy to metagame if implemented

General rule change that if an 096 photo does spawn and immediately is destroyed either because landed on its back or as it sometimes seems to do spawn in a pit which immediately kills it that staff are allowed to spawn another photo I suppose might need evidence of it.
just luck of the draw to be honest, if it spawns somewhere really random staff would move it anyway

The model and animations are goofy, only reason why people don't usually notice is because they aren't looking I just want him to look better.
he looks goofy everywhere because thats how hes designed? Furthermore as far as im aware complex third person animations arent really possible in gmod?

Always feels unfair when someone "sees" my face through a BD
gmod jank
 
1st and foremost, make it NOT allowed to blindfold 096 while taking him to his CC, not only does it suck to be blindfolded but 096 should be trying to not look at people's faces anyway so having him blindfolded makes it more likely for him to see faces. Either that or if there is a way you can just make it so he can not be blindfolded at all.
+Major Support on this, people blindfold 096 a lot for just straight up no reason? It's dumb. Never understood it.
A 096 photo swep
Meh. I'd rather that it'd be able to appear on stuff like checkpoint screens and SCIPnet terminals, as people have asked for in the past.
+/- Neutral
096 XP bonus when he kills the people who had seen his photo based upon how little people saw him on the way to said photo
This one is interesting, because it's a cool idea that incentivises playing 096 in a way that makes a little more sense and would be good for server health? But also 096 is kinda meant to be more animal-like and not really moving with any specific purpose other than to kill anyone that saw its face and otherwise with intent to isolate?

I feel like this could end up encouraging things like game sense and map sense to purposely avoid people seeing 096 when there is supposed to be an element of accidental sight to it. As a result, I personally don't vibe with it because even though on the surface it's intuitive, it feels counterintuitive with all this in mind. And from a technical standpoint, I think this would also be pretty annoying to implement and potentially have issues with awarding XP where it shouldn't.
-Support
when the 096 picture spawns anyone who has scrambles equipped *as in not a part of their default loadout* gets them automatically removed.
I get the intent, but this has obscene metagame potential. Not good.
-Support
General rule change that if an 096 photo does spawn and immediately is destroyed either because landed on its back or as it sometimes seems to do spawn in a pit which immediately kills it that staff are allowed to spawn another photo I suppose might need evidence of it.
...This is already the case, no? I've had a few sits like that. Did this change recently?
Update 096 model and animations
With what? I agree there could be more animations for things like jumping & crawling (for vent chasing, which imo, should still be faster), which would require an art dev to work with the model - But generally when you put forward a new model suggestion, you should also provide either some kind of suitable replacement or at least some example. The art team come up with great stuff, and it's a bit much to just say to make a new one and expect them to just suddenly produce a model out of nowhere.

Current 096 model is fine imo anyway. It may be a direct CB rip and it may also be a little weird, but I think that weirdness is a part of its charm.
Find a way to make it so 096 can't see through blast doors.
+Major Support
I imagine the reason this hasn't been done already is because it's difficult to fix from a technical standpoint - And also because 096 is a whitelisted role, so it's harder to deliberately abuse than if it were just level-walled. But IMO it's still a concern - And every time I breach and end up having to break a blast door or be behind one docile (sitting & wandering), I always feel a little anxiety because people being able to see me through the blastdoor is dumb and is kind of a significant hit to server health, only for the reason that this isn't fixed/presently fixable.

I think the black moon speaks the truth and we will all join it on the ship.🇨🇳

EDIT: We should also update the in-game description of 096 to reflect the fact that 096 is canonically Roger Federer.
 
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+Major Support on this, people blindfold 096 a lot for just straight up no reason? It's dumb. Never understood it.

Meh. I'd rather that it'd be able to appear on stuff like checkpoint screens and SCIPnet terminals, as people have asked for in the past.
+/- Neutral

This one is interesting, because it's a cool idea that incentivises playing 096 in a way that makes a little more sense and would be good for server health? But also 096 is kinda meant to be more animal-like and not really moving with any specific purpose other than to kill anyone that saw its face and otherwise with intent to isolate?

I feel like this could end up encouraging things like game sense and map sense to purposely avoid people seeing 096 when there is supposed to be an element of accidental sight to it. As a result, I personally don't vibe with it because even though on the surface it's intuitive, it feels counterintuitive with all this in mind. And from a technical standpoint, I think this would also be pretty annoying to implement and potentially have issues with awarding XP where it shouldn't.
-Support

I get the intent, but this has obscene metagame potential. Not good.
-Support

...This is already the case, no? I've had a few sits like that. Did this change recently?

With what? I agree there could be more animations for things like jumping & crawling (for vent chasing, which imo, should still be faster), which would require an art dev to work with the model - But generally when you put forward a new model suggestion, you should also provide either some kind of suitable replacement or at least some example. The art team come up with great stuff, and it's a bit much to just say to make a new one and expect them to just suddenly produce a model out of nowhere.

Current 096 model is fine imo anyway. It may be a direct CB rip and it may also be a little weird, but I think that weirdness is a part of its charm.

+Major Support
I imagine the reason this hasn't been done already is because it's difficult to fix from a technical standpoint - And also because 096 is a whitelisted role, so it's harder to deliberately abuse than if it were just level-walled. But IMO it's still a concern - And every time I breach and end up having to break a blast door or be behind one docile (sitting & wandering), I always feel a little anxiety because people being able to see me through the blastdoor is dumb and is kind of a significant hit to server health, only for the reason that this isn't fixed/presently fixable.

I think the black moon speaks the truth and we will all join it on the ship.🇨🇳
I think it would be funny if it just completely barred you from blindfolding him but if you tried you just immediately saw his face. *don't think this should actually happen because people accidentally blindfold all the time and putting a bucket on his head would be a nightmare, just find it funny*
 
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Reactions: Emilia Foddg
-Support

I get the intent, but this has obscene metagame potential. Not good.
Alternative here, how about instead when 096 "breaches" with the photo for 1 minute scrambles do not work on the photo OR more trolly, make it so if someone had scrambles on BEFORE the 096 breach the scrambles just don't work. When they look at either 096 or picture of 096 it says "ERROR" and they just see his face. Basically this would be a little complicated maybe code wise but let me explain how I would think it would work.

When you equip scrambles during a time when 096 is inside his CC, no photo has spawned and been seen, or code 4 been called, if 096 either exits his CC or the photo spawns the scrambles you have on will NOT WORK silently without telling the player. Even better maybe make it so when someone's scrambles "fail" and they see 096's face you can put a flag for admins to see that he indeed put on the scrambles without a breach, then they could pull into a sit and get explanation for why they had perma scrambles.

That final part maybe not, I suppose the scrambles insta failing might be punishment enough

This solves the meta problems and also utterly trolls all those who just put on scrambles immediately on spawn.

Or alternatively simply do what they do with the bucket when it comes to 096, make it so you can't even grab scrambles unless the conditions are met to grab the bucket.
 
Alternative here, how about instead when 096 "breaches" with the photo for 1 minute scrambles do not work on the photo OR more trolly, make it so if someone had scrambles on BEFORE the 096 breach the scrambles just don't work. When they look at either 096 or picture of 096 it says "ERROR" and they just see his face. Basically this would be a little complicated maybe code wise but let me explain how I would think it would work.

When you equip scrambles during a time when 096 is inside his CC, no photo has spawned and been seen, or code 4 been called, if 096 either exits his CC or the photo spawns the scrambles you have on will NOT WORK silently without telling the player. Even better maybe make it so when someone's scrambles "fail" and they see 096's face you can put a flag for admins to see that he indeed put on the scrambles without a breach, then they could pull into a sit and get explanation for why they had perma scrambles.

That final part maybe not, I suppose the scrambles insta failing might be punishment enough

This solves the meta problems and also utterly trolls all those who just put on scrambles immediately on spawn.

Or alternatively simply do what they do with the bucket when it comes to 096, make it so you can't even grab scrambles unless the conditions are met to grab the bucket.
Pretty sure they have other uses, though - Like for the funny picture.
 
Pretty sure they have other uses, though - Like for the funny picture.
the scrambles do have other uses having a hume level detector that it probably shouldn't have. Plus it is still failrp to have them on constantly because of the potential of ruining 096 breaches BUT also for the ruining CI infiltrations.