What does this suggestion change/add/remove:
[there should be a timer so 106 isnt contained so fast]
Has something similar been suggested before? If so, why is your suggestion different?:
[no]
Possible Positives of the suggestion (At least 2):
[106 being able to do more in breaches and 106 not being instantly contained ruining the fun for the player]
Possible Negatives of the suggestion:
[people getting mad that 106 cant be contained fast since hes immortal]
Based on the Positives & Negatives, why should this suggestion be accepted:
[no-one plays 106 cause how easily hes contained there's no way to enjoy playing him if there just happens to be a dclass already coming down to hcz and you get contained in 30 seconds, not being able to enjoy playing as a scp after waiting for 5 hours for a single breach, i feel like even if there was a short like 3-5 min timer people would play him way more]
[there should be a timer so 106 isnt contained so fast]
Has something similar been suggested before? If so, why is your suggestion different?:
[no]
Possible Positives of the suggestion (At least 2):
[106 being able to do more in breaches and 106 not being instantly contained ruining the fun for the player]
Possible Negatives of the suggestion:
[people getting mad that 106 cant be contained fast since hes immortal]
Based on the Positives & Negatives, why should this suggestion be accepted:
[no-one plays 106 cause how easily hes contained there's no way to enjoy playing him if there just happens to be a dclass already coming down to hcz and you get contained in 30 seconds, not being able to enjoy playing as a scp after waiting for 5 hours for a single breach, i feel like even if there was a short like 3-5 min timer people would play him way more]