What does this suggestion change/add/remove:
Changes the 106 dimension
Has something similar been suggested before? If so, why is your suggestion different?:
Not sure
Possible Positives of the suggestion (At least 2):
Makes the new 106 dimension (The hall ways) less RNG Based and makes it more fun/skill based
"Mercy kills" Aka Glorified RDM becomes less common when taken by 106.
Makes people not dread 106 (not in the sense of oh no he is scary but in the sense of oh god im going to be stuck there for 3 minutes unless someone RDMs me)
Possible Negatives of the suggestion:
None.
Based on the Positives & Negatives, why should this suggestion be accepted:
Not only will people be not RDMing but people will actually have a fighting chance.
(P.S.)
For those people who might say "Its to unrealistic for people to escape 106 100% of the time".
You need to keep in mind that if we are going down the path of Lore, 106 always follows his pray in to the pocket dimension.So its not unreasable for people to escape more from 106.
And i forgot to mention.
106's new dimension is prosaically generated. Not the walls but some of the exits can get blocked off (yes i have checked many times and you can do it too. Run up to a dead end press C and hover your mouse over the wall, It should glow.
From what ive seen there are something around 5 exits. And more often then not all 5 are blocked off. ive talked to a few staff about this and they are sure that there is atleast 1 exit every time. (There isnt)
For the content team going in to check this spawn in blue lights (it works the best in there for some reason) and you can see out of 3/5 Times i ran the test it was blocked off. and it only resets once EVERYONE is out of the dimension
Changes the 106 dimension
Has something similar been suggested before? If so, why is your suggestion different?:
Not sure
Possible Positives of the suggestion (At least 2):
Makes the new 106 dimension (The hall ways) less RNG Based and makes it more fun/skill based
"Mercy kills" Aka Glorified RDM becomes less common when taken by 106.
Makes people not dread 106 (not in the sense of oh no he is scary but in the sense of oh god im going to be stuck there for 3 minutes unless someone RDMs me)
Possible Negatives of the suggestion:
None.
Based on the Positives & Negatives, why should this suggestion be accepted:
Not only will people be not RDMing but people will actually have a fighting chance.
(P.S.)
For those people who might say "Its to unrealistic for people to escape 106 100% of the time".
You need to keep in mind that if we are going down the path of Lore, 106 always follows his pray in to the pocket dimension.So its not unreasable for people to escape more from 106.
And i forgot to mention.
106's new dimension is prosaically generated. Not the walls but some of the exits can get blocked off (yes i have checked many times and you can do it too. Run up to a dead end press C and hover your mouse over the wall, It should glow.
From what ive seen there are something around 5 exits. And more often then not all 5 are blocked off. ive talked to a few staff about this and they are sure that there is atleast 1 exit every time. (There isnt)
For the content team going in to check this spawn in blue lights (it works the best in there for some reason) and you can see out of 3/5 Times i ran the test it was blocked off. and it only resets once EVERYONE is out of the dimension