What does this suggestion change/add/remove:
Recently in a SCP-RP [USA] combat medics have been struggling to flag on due to all slots being filled. I suggest to add in two more combat medic slots.
Possible Positives of the suggestion (At least 2):
-The ability for combat medics to spread out more instead of all being in Med Bay or D-block
-Ability to have training with a good number of combat medics without pulling all combat medics up into the training house and leaving the facility without healing.
- combat medic squads specifically in SCP-RP [USA] have taken off recently, having two more slots open will allow people who aren't in the squads to be able to play Combat medic instead of it always being the people in squads.
Possible Negatives of the suggestion:
during a d-class riot Having Eight combat medics respond at once could be a bit overpowering, but I find it unlikely to the fact we can barely get all six to respond right now due to being spread so thin.
Based on the Positives & Negatives, why should this suggestion be accepted:
I believe that adding two more combat medic slots is a very small but much needed Improvement, specifically so that the people want to focus on squads and flag up without hindering people who would prefer to just play Combat medic normally.
Recently in a SCP-RP [USA] combat medics have been struggling to flag on due to all slots being filled. I suggest to add in two more combat medic slots.
Possible Positives of the suggestion (At least 2):
-The ability for combat medics to spread out more instead of all being in Med Bay or D-block
-Ability to have training with a good number of combat medics without pulling all combat medics up into the training house and leaving the facility without healing.
- combat medic squads specifically in SCP-RP [USA] have taken off recently, having two more slots open will allow people who aren't in the squads to be able to play Combat medic instead of it always being the people in squads.
Possible Negatives of the suggestion:
during a d-class riot Having Eight combat medics respond at once could be a bit overpowering, but I find it unlikely to the fact we can barely get all six to respond right now due to being spread so thin.
Based on the Positives & Negatives, why should this suggestion be accepted:
I believe that adding two more combat medic slots is a very small but much needed Improvement, specifically so that the people want to focus on squads and flag up without hindering people who would prefer to just play Combat medic normally.