Denied 682 Health Change

This suggestion has been denied and will not receive development.
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Nov 29, 2022
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What does this suggestion change/add/remove:
This changes SCP-682’s health from 40,000 health to 50,000 health.

Possible Positives of the suggestion (At least 2):
as of currently 682 breaches are kinda bad so a positive would be them making a more dangerous threat to MTF which makes more activity. Another positive is that 682 players would be happier to be 682 and have a longer breach and seem like a larger threat then the other SCP’s as it’s supposed to.

Possible Negatives of the suggestion:
None really, maybe people will get mad because they think it’s such a large increase of health?

Based on the Positives & Negatives, why should this suggestion be accepted:
people might get upset for the health change because at first 10k health seems like a lot to increase and I agree, but when there is MTF, GENSEC, Agents, Containment specialists, and most of the time even non-combatants shooting at 682 as well as him having such a large hitbox, he often will get recontained within 5-10 minutes. But I think the positives of letting the players have more activity, fun, and more outweighs the maybe 1 negative. A lot of the community think of 682 breaches to be a joke now, they’ve stated that many times.
 
Suggestion Denied



Hi @blixer,

Thanks for taking the time to make a server suggestion. Content decided SCP-682 does not need a base health buff above 40k as that would only extend their breach timer causing more RP disruption and not solving any of the underlying issues, however we are looking into SCP-682.

Your suggestion will now be locked and marked as denied.​
 
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