Accepted Accessibility changes: Keybinds

This suggestion has been accepted for future development.
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What does this suggestion change/add/remove:
If code restrictions can't stop it, make as many unique server-keybinds as possible configurable (e.g. so you don't need to press G specifically to perform X action)

Has something similar been suggested before? If so, why is your suggestion different?:
Yes, lots - this is an incredibly general suggestion that covers every possible similar suggestion

Possible Positives of the suggestion (At least 2):
Accessibility for those with different controls
Further customisability for those who aren't directly affected by SWEPs

Possible Negatives of the suggestion:
Dev time
Is this much effort really worth the gain?

Based on the Positives & Negatives, why should this suggestion be accepted:
Blanket suggestion, aside from dev time (and possible spaghetti code) I see no reason this shouldn't be done. Can always just be packaged in as a small change when X feature is reworked.
 
+Major Support
TBF, a lot of hardbaked commands in SWEPs could use an accessibility pass overall, let em be rebindable.

Main problem being that actually implementing this is kinda funky. It's weird, not easy.
https://civilnetworks.net/community/threads/add-a-keybind-function-for-hazmats.29110/ (active)
https://civilnetworks.net/community/threads/change-gag-unblindfold-keybind-for-elastics.28245/ (accepted)

Fun fact, my bind for jump is G. So if you ever saw me on an SCP and jumping while breaking a door, that's why.
 
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