- Jul 5, 2022
- 514
- 112
- 111
What does this suggestion change/add/remove:
Reduces the recoil on the Vepr or adds a foregrip attachment to it.
Has something similar been suggested before? If so, why is your suggestion different?:
pretty sure no
Possible Positives of the suggestion (At least 2):
C.I Officer job has more of an incentive to use it
More people use the Vepr
Higher incentive to get DELCOM for a cool decently strong weapon
Possible Negatives of the suggestion:
C.I is stronger on one job
Based on the Positives & Negatives, why should this suggestion be accepted:
The Vepr recoil is honestly annoying to control and its better to just use a perma 90% of the time, all officer jobs on the server have great guns, meanwhile the C.I officer has a pretty good damage gun but with a insane recoil where you have to use your entire mousepad to control. A reduced recoil would make people want to play on the officer job more, and will provide another incentive to want to progress up to DELCOM.
Reduces the recoil on the Vepr or adds a foregrip attachment to it.
Has something similar been suggested before? If so, why is your suggestion different?:
pretty sure no
Possible Positives of the suggestion (At least 2):
C.I Officer job has more of an incentive to use it
More people use the Vepr
Higher incentive to get DELCOM for a cool decently strong weapon
Possible Negatives of the suggestion:
C.I is stronger on one job
Based on the Positives & Negatives, why should this suggestion be accepted:
The Vepr recoil is honestly annoying to control and its better to just use a perma 90% of the time, all officer jobs on the server have great guns, meanwhile the C.I officer has a pretty good damage gun but with a insane recoil where you have to use your entire mousepad to control. A reduced recoil would make people want to play on the officer job more, and will provide another incentive to want to progress up to DELCOM.
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Game Master