Denied Add hacking alerts for Nu7

This suggestion has been denied and will not receive development.
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Dec 3, 2023
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What does this suggestion change/add/remove:
For compound / garage door make it so Nu7 gets a hacking alerts like E11.
ALSO add a keypad to hack at the vents.

Has something similar been suggested before? If so, why is your suggestion different?:
Probably but on UK Nu7 is lacking so we need it!

Possible Positives of the suggestion (At least 2):
- Nu7 will be more involved with combat scenarios
- Allows non-combative to get to safety and pause RP
- Probably won't take too long coding as its the same as E11 hacking alert

Possible Negatives of the suggestion:
- Stops CI doing DC raids because they get hacking alerts. (COUNTER - Makes more RP on surface for CI to get Nu7/DEA cards and do RP for DC raids)
- Doesn't involve DEA however it could be added if need be

Based on the Positives & Negatives, why should this suggestion be accepted:
I think that this would encourage Nu7 to stay in compound and do better when defending CI raids. It would also inhibit more surface RP for raids
 
Allows surface RP to get keycards, raiding isn't meant to be CI's only roleplay loop. Makes it have skill to raid and interesting
We are on surface a LOT. Nu-7 simply don't come out often, even with no defib kidnapping for non-COs. This imo just promotes Nu-7 staying in foundation even more, as denying CI keycards even more makes the hacking alert even better. I agree Nu-7 is not in the best state but this isn't the fix it needs.
 
Jan 27, 2023
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rambunctious suggestion, how about actually sit in your compound/garage/outside like you are supposed to since that is the job of the surface operations. this would also screw over civilians looking to infiltrate via vents since they don't even have hacking devices.
 
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-support

As everybody else above me already said, as Nu-7 you should be on the surface. I see too many Nu-7 just doing E-11s or Gensec's job and this won't help that, in fact it would make it worse. Nu-7 can now just sit in the facility, wait for an alert and rush to the scene after which you go back to doing nothing because you trust the alert to tell you when to wake up. This suggestion would also completely remove the surprise effect and you would never have to be on your toes.
 
Possible Negatives of the suggestion:
- Stops CI doing DC raids because they get hacking alerts. (COUNTER - Makes more RP on surface for CI to get Nu7/DEA cards and do RP for DC raids)
"Makes more RP on surface for CI to get Nu7/DEA cards"
what the fuck is the RP there? Shooting each other?

Allows surface RP to get keycards
what RP
For UK we don't revive kidnap CL3's, so getting keycards is just shooting people.
For US they can't kidnap at all, so it's the same situation for them.

raiding isn't meant to be CI's only roleplay loop.
yes it is
CI was made with the gameplay loop of raiding. Anything else is IC and made by the CI CO team.

Makes it have skill to raid and interesting
ah, of course, the skill of already having a keycard from earlier and pressing "E" while holding it. A marvellous display of pure, raw skill and talent.

Whole point of vents is the be sneaky, there's like, 0 point going to vents if a announcement gets made that "HEY CI ARE HACKING INTO THE VENTS, SET UP AT ALL THE VENT POINTS" as they're all choke points.

And lastly, this just encourages SOP to stay inside compound all day, not leaving because I mean hey, if CI don't bring a keycard, we'll know they're raiding and just hold one of the 18 choke points in the foundation.
-Support
 

Snake

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Dec 20, 2023
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Suggestion Denied

Hi @'Corbin' ,

Thanks for taking the time to make a server suggestion.
The Content Team has chosen to deny your suggestion due to the following reasons.

We believe this is unneeded and wouldn't promote them doing their duties as well as taking away from CI.

Your suggestion will now be locked and marked as denied.​
 
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