What does this suggestion change/add/remove:
Add/increase in game bonuses for being a CO+, such as maybe higher payment, better equipment, some new addons that would benefit the CO's.
(as a note I do not mean to add things like access for B2,cuffs or other things that may create chaos and imbalance)
Has something similar been suggested before? If so, why is your suggestion different?:
There were similar suggestions but those IMO are different cuz they were mostly about bringing down some reg cmd/hc perks to CO+
Possible Positives of the suggestion (At least 2):
Adds reason for CO+ to be more active other than the fact that if they don't they won't be holding their positions anymore
Add reason for people to be more interested in holding a CO+ position
Possible Negatives of the suggestion:
depends on how you look at this it may seem unnecessary with all the current bonuses/perms CO+ get but I want to explain the reason why im making this suggestion in the question below so before you start -supporting it have a look there.
Based on the Positives & Negatives, why should this suggestion be accepted
I've personally seen many people just outright refuse a CO+ position simply because they feel like that the responsibilities do not outweigh the the positives of holding that position even when that certain regiment needs some help.
CO+ have an important role in maintaining regimental health and with how things have been going on mrp (at least on nwo side) having a bit higher payday, access to officer kit gun (which basically doesnt matter anymore since all the guns stats are basically the same), voiceamp and maybe airstrike if ur a cpt+ is not enough to make someone committed to the regiment. Many CO+ just go inactive because the only reason why they get on at this point is because of said responsibilities which unfortunately can have much bigger negative impact on someone's mental health than it should which is absurd to say because its a gmod server and position we are talking about is not even a staff position. While this change may not solve the root problem here it could certainly make it easier for players to get active.
or as an alternative if this outright gets denied rank progression bonuses could be changed. since the requirement on all jobs changed to mastery levels server became more beginner friendly but now theres no reason to go higher than rank of pfc if u have mastery
Add/increase in game bonuses for being a CO+, such as maybe higher payment, better equipment, some new addons that would benefit the CO's.
(as a note I do not mean to add things like access for B2,cuffs or other things that may create chaos and imbalance)
Has something similar been suggested before? If so, why is your suggestion different?:
There were similar suggestions but those IMO are different cuz they were mostly about bringing down some reg cmd/hc perks to CO+
Possible Positives of the suggestion (At least 2):
Adds reason for CO+ to be more active other than the fact that if they don't they won't be holding their positions anymore
Add reason for people to be more interested in holding a CO+ position
Possible Negatives of the suggestion:
depends on how you look at this it may seem unnecessary with all the current bonuses/perms CO+ get but I want to explain the reason why im making this suggestion in the question below so before you start -supporting it have a look there.
Based on the Positives & Negatives, why should this suggestion be accepted
I've personally seen many people just outright refuse a CO+ position simply because they feel like that the responsibilities do not outweigh the the positives of holding that position even when that certain regiment needs some help.
CO+ have an important role in maintaining regimental health and with how things have been going on mrp (at least on nwo side) having a bit higher payday, access to officer kit gun (which basically doesnt matter anymore since all the guns stats are basically the same), voiceamp and maybe airstrike if ur a cpt+ is not enough to make someone committed to the regiment. Many CO+ just go inactive because the only reason why they get on at this point is because of said responsibilities which unfortunately can have much bigger negative impact on someone's mental health than it should which is absurd to say because its a gmod server and position we are talking about is not even a staff position. While this change may not solve the root problem here it could certainly make it easier for players to get active.
or as an alternative if this outright gets denied rank progression bonuses could be changed. since the requirement on all jobs changed to mastery levels server became more beginner friendly but now theres no reason to go higher than rank of pfc if u have mastery
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