In-game name: ‘Kowaru’
Steam ID: STEAM_0:0:106102719
Age: 21
For how long have you played on our servers?: Since around june 2024
What country are you from?: USA
Time Zone: EST
Do you have a mic?: Yes
Is this your first application for Developer? If not, link previous ones:
https://civilnetworks.net/community...ion-gaks-addon-application.29500/#post-217940
civilnetworks.net
Have you received any bans?:
No
How confident are you with GLua? (Rate yourself 1-10 using rating guide):
5-6
Do you have any experience with Git?:
Yes, Mainly through school however, for team software project classes.
Do you have previous experience as a Developer for GMod?:
Not within a server, except for very basic dark rp custom job creations, but I have created things on my own time to improve my skills.
https://github.com/Gaklioo/gKeycard - My biggest project yet, I created a keycard system for the foundation, that allows for thumbprint identification, passwords, clearance levels and team overrides. The system is fully configurable by admins, and allows for custom teams and ranks to be added to the system itself. It also allows for persistent data storage, with save and load functions. The only drawbacks of this system I would like to change is that the data is not removed when the keycard is deleted (A oversight in my perma prop that I will rectify).
https://github.com/Gaklioo/gPermaProp - A garrys mod tool that allows for the saving of props over different maps, and can store entity information when it saves an entity.
https://github.com/Gaklioo/gDisguiseCard - A disguise card like the one that certain jobs in CN has, but a bit more basic and this was the first one that I have done since my previous developer application, and has some issues drawing on the held side when other people are looking at it.
I have some various other projects that are in development, but am not comfortable with their progress to share them yet. (I will note that I have not worked on many weapons since my last dev application, I have focused on entities and permanent storage more, as I have enjoyed making those more than I have making weapons.)
How many hours can you commit to developing per week?:
15+, I have a lot of free time with school being over now.
Why do you want to be a Developer? What can you help us with?:
I would like to be a developer to learn better, and help with bug fixes and improving the server through consistent development time, and learning from the pre-existing code to further my own knowledge. I would like to be a developer as through the replies on my other developer applications, I have talked to more of the development team while I was making more scripts, and they have been nothing but helpful in furthering my own knowledge within garrys mod scripts. I believe that with my knowledge I am able to contribute to the development team, and that even though my code can be all over at certain times, I will be able to help the development life cycle within CN. I would eventually like to get to the same level as the current higher up developers, and help others with their code in the way that the development team has helped me.
Steam ID: STEAM_0:0:106102719
Age: 21
For how long have you played on our servers?: Since around june 2024
What country are you from?: USA
Time Zone: EST
Do you have a mic?: Yes
Is this your first application for Developer? If not, link previous ones:
https://civilnetworks.net/community...ion-gaks-addon-application.29500/#post-217940
[Addons Application] Kowaru
In-game name: F 'Kowaru' | C 'Shikanoko Noko' | CI Ramiel |GOC Kowaru Steam ID: STEAM_0:0:106102719 Age: 21 For how long have you played on our servers?: Around 8 Months What country are you from?: USA Time Zone: EST Do you have a mic?: Yes Is this your first application for Developer? If...

Have you received any bans?:
No
How confident are you with GLua? (Rate yourself 1-10 using rating guide):
5-6
Do you have any experience with Git?:
Yes, Mainly through school however, for team software project classes.
Do you have previous experience as a Developer for GMod?:
Not within a server, except for very basic dark rp custom job creations, but I have created things on my own time to improve my skills.
https://github.com/Gaklioo/gKeycard - My biggest project yet, I created a keycard system for the foundation, that allows for thumbprint identification, passwords, clearance levels and team overrides. The system is fully configurable by admins, and allows for custom teams and ranks to be added to the system itself. It also allows for persistent data storage, with save and load functions. The only drawbacks of this system I would like to change is that the data is not removed when the keycard is deleted (A oversight in my perma prop that I will rectify).
https://github.com/Gaklioo/gPermaProp - A garrys mod tool that allows for the saving of props over different maps, and can store entity information when it saves an entity.
https://github.com/Gaklioo/gDisguiseCard - A disguise card like the one that certain jobs in CN has, but a bit more basic and this was the first one that I have done since my previous developer application, and has some issues drawing on the held side when other people are looking at it.
I have some various other projects that are in development, but am not comfortable with their progress to share them yet. (I will note that I have not worked on many weapons since my last dev application, I have focused on entities and permanent storage more, as I have enjoyed making those more than I have making weapons.)
How many hours can you commit to developing per week?:
15+, I have a lot of free time with school being over now.
Why do you want to be a Developer? What can you help us with?:
I would like to be a developer to learn better, and help with bug fixes and improving the server through consistent development time, and learning from the pre-existing code to further my own knowledge. I would like to be a developer as through the replies on my other developer applications, I have talked to more of the development team while I was making more scripts, and they have been nothing but helpful in furthering my own knowledge within garrys mod scripts. I believe that with my knowledge I am able to contribute to the development team, and that even though my code can be all over at certain times, I will be able to help the development life cycle within CN. I would eventually like to get to the same level as the current higher up developers, and help others with their code in the way that the development team has helped me.