What does this suggestion change/add/remove:
Allow cabinets for all factions to be hacked by other factions (CI can hack foundation cabinets so documents can be read and vice versa)
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I saw
Possible Positives of the suggestion (At least 2):
This allows for more roleplay opportunities mainly for DC, DEA and assessment teams as instead of having to kidnap, kill or brute force information it can be found from just finding the right opportunities to access files locked away and with no one ever knowing. as well as other RP opportunities that I'm sure people will come up with
By making cabinets hackable it takes away the possibility of someone just running up to F3 for example and reading every doc in 0.5 seconds it would take time, risk and coordination.
This also puts less threat on people of interest from being kidnapped so often (OSA, ECA, SA, CL4) as currently this is basically the only way to find anything out and this would add a different route to go about it and both route can work in conjunction with one another
Possible Negatives of the suggestion:
There's a potential that this gets abused on low pop where no one can do much about it but possible a minimum player count to hack them could work
Document stealing but I believe there's a rule or OOC agreement on not stealing docs and just making copies
Based on the Positives & Negatives, why should this suggestion be accepted:
It just makes sense this would allow for multiple RP opportunities to all factions. As well as create a new kind of investigator play style to factions instead of just forcing your way into somewhere or kidnapping the same people every time
Allow cabinets for all factions to be hacked by other factions (CI can hack foundation cabinets so documents can be read and vice versa)
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I saw
Possible Positives of the suggestion (At least 2):
This allows for more roleplay opportunities mainly for DC, DEA and assessment teams as instead of having to kidnap, kill or brute force information it can be found from just finding the right opportunities to access files locked away and with no one ever knowing. as well as other RP opportunities that I'm sure people will come up with
By making cabinets hackable it takes away the possibility of someone just running up to F3 for example and reading every doc in 0.5 seconds it would take time, risk and coordination.
This also puts less threat on people of interest from being kidnapped so often (OSA, ECA, SA, CL4) as currently this is basically the only way to find anything out and this would add a different route to go about it and both route can work in conjunction with one another
Possible Negatives of the suggestion:
There's a potential that this gets abused on low pop where no one can do much about it but possible a minimum player count to hack them could work
Document stealing but I believe there's a rule or OOC agreement on not stealing docs and just making copies
Based on the Positives & Negatives, why should this suggestion be accepted:
It just makes sense this would allow for multiple RP opportunities to all factions. As well as create a new kind of investigator play style to factions instead of just forcing your way into somewhere or kidnapping the same people every time
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