What does this suggestion change/add/remove:
It allows for ERT the ability to be healed to their full spawn health of 600
Has something similar been suggested before? If so, why is your suggestion different?:
I believe an ERT buff has been made before but one hasn't really been suggested after their HP got buffed.
Possible Positives of the suggestion (At least 2):
Allows ERT to keep up the pace they have at all times so that SCPs cannot sit in 1 place and camp like before until they can push ERT from being low
Let's ERT maintain their position throughout their deployment as I've seen many times that an ERT will come out of something and will never push as they'd only have 100 hp compared to their spawning HP of 600
Possible Negatives of the suggestion:
This suggestion would lead to SCPs always being on the retreat as, if ERT is smart, the SCPs will not really ever be able to do lasting damage to ERT to the point they're constantly losing and would lead to playing SCP being generally more unfun then it is currently.
This would lead to ERT still being as OP as they are on deployment(which some people won't like[?])
Based on the Positives & Negatives, why should this suggestion be accepted:
Overall ERT are supposed to be the last line of defense before a nuke is meant to go off but many times, especially with the 2 new SCPs, I've seen ERT get slaughtered wholesale without any real counterplay, even on UK, which is kinda bs considering how OP their intended to be I don't think this would be that bad of a change ngl.
It allows for ERT the ability to be healed to their full spawn health of 600
Has something similar been suggested before? If so, why is your suggestion different?:
I believe an ERT buff has been made before but one hasn't really been suggested after their HP got buffed.
Possible Positives of the suggestion (At least 2):
Allows ERT to keep up the pace they have at all times so that SCPs cannot sit in 1 place and camp like before until they can push ERT from being low
Let's ERT maintain their position throughout their deployment as I've seen many times that an ERT will come out of something and will never push as they'd only have 100 hp compared to their spawning HP of 600
Possible Negatives of the suggestion:
This suggestion would lead to SCPs always being on the retreat as, if ERT is smart, the SCPs will not really ever be able to do lasting damage to ERT to the point they're constantly losing and would lead to playing SCP being generally more unfun then it is currently.
This would lead to ERT still being as OP as they are on deployment(which some people won't like[?])
Based on the Positives & Negatives, why should this suggestion be accepted:
Overall ERT are supposed to be the last line of defense before a nuke is meant to go off but many times, especially with the 2 new SCPs, I've seen ERT get slaughtered wholesale without any real counterplay, even on UK, which is kinda bs considering how OP their intended to be I don't think this would be that bad of a change ngl.
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