What does this suggestion change/add/remove:
As the title says i propose allowing SCP's to fight eachother within lore accurate reasons, let me get a few things out of the way first.
SCP's can choose not to attack eachother during breaches, unless they have a reason not to be able to choose. Such as 939 should not attack another 939.
If you think this massively nerfs SCP's, maybe but for the majority of breaches SCP's rarely interact much anyways, and those that do are usually the ones that are intelligent and can choose to team. 682 Alltough he wants to kill everything i think within reason can avoid attacking other SCP's so long they stay out of his way as he primarily wants to kill humans.
This is also usefull for crosstests or "Termination Tests", making them have much more interesting interactions. You could also give SCP's tools that can only attack other SCP's or are only really usefull against SCP's.
Possible Positives of the suggestion (At least 2):
More interesting and fun SCP crosstests
Highly increased lore accuracy
Better SCP interactions
More Roleplay as SCP's
Possible Negatives of the suggestion:
Large rework = Large development time
Small nerf to SCP's breaching
Based on the Positives & Negatives, why should this suggestion be accepted:
The benefits outweigh the negatives, alltough SCP's are slightly nerfed, as explained earlier they rarely interact and when they do its mostly intelligent SCP's. It allows for much more to do as SCP's than simply kill, though you still have the option to simply kill. I believe cross testing would be massively improved aswell, giving you more of a reason to do them.
As the title says i propose allowing SCP's to fight eachother within lore accurate reasons, let me get a few things out of the way first.
SCP's can choose not to attack eachother during breaches, unless they have a reason not to be able to choose. Such as 939 should not attack another 939.
If you think this massively nerfs SCP's, maybe but for the majority of breaches SCP's rarely interact much anyways, and those that do are usually the ones that are intelligent and can choose to team. 682 Alltough he wants to kill everything i think within reason can avoid attacking other SCP's so long they stay out of his way as he primarily wants to kill humans.
This is also usefull for crosstests or "Termination Tests", making them have much more interesting interactions. You could also give SCP's tools that can only attack other SCP's or are only really usefull against SCP's.
Possible Positives of the suggestion (At least 2):
More interesting and fun SCP crosstests
Highly increased lore accuracy
Better SCP interactions
More Roleplay as SCP's
Possible Negatives of the suggestion:
Large rework = Large development time
Small nerf to SCP's breaching
Based on the Positives & Negatives, why should this suggestion be accepted:
The benefits outweigh the negatives, alltough SCP's are slightly nerfed, as explained earlier they rarely interact and when they do its mostly intelligent SCP's. It allows for much more to do as SCP's than simply kill, though you still have the option to simply kill. I believe cross testing would be massively improved aswell, giving you more of a reason to do them.
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