Denied AMR2 Buff Suggestion

This suggestion has been denied and will not receive development.
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What does this suggestion change/add/remove:
Increases the AMR2 Mag Size from 5 to 10

Possible Positives of the suggestion (At least 2):
+ Adds more usability to UNGOC - Marksman job
+ Falls in line with MTF Nu-7 Hammer Down - Marksman and CI - Marksman due to the Barrett and SVD both having 10 rounds in a mag

Possible Negatives of the suggestion:
- Could make UNGOC - Marksman a bit more powerful

Based on the Positives & Negatives, why should this suggestion be accepted:
Overall just a QoL and consistency change to make the UNGOC - Marksman job in line with DEA, Nu-7, and CI Sniper kits.
 

Requis

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Funny enough, we’re already looking into reevaluating vgun stats across the board. Including ammo capacity.

Though realistically would a sniper, that can shoot a bullet every second, having 10 rounds be balanced? Especially considering surface being quite open.
 
Funny enough, we’re already looking into reevaluating vgun stats across the board. Including ammo capacity.

Though realistically would a sniper, that can shoot a bullet every second, having 10 rounds be balanced? Especially considering surface being quite open.
The SVD can shoot at similar speeds, slightly slower, but is also silenced basically whereas the AMR makes a booming sound effect whenever fired that can be heard from GOC base to ranger station clearly (Yes, we tested this day 1 of GOC getting the AMR2)
 
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